Reconnect to host by script.txt

Reconnect to host by script.txt

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User avatar
daryl
Posts: 195
Joined: 08 Oct 2006, 10:33

Reconnect to host by script.txt

Post by daryl »

Hi,
I have a question:
I play with my friend that connect to me via spring.exe + client_script.txt.
This is the code of the client_script.txt that my friend use to connect to my games:

Code: Select all

[GAME]
{
HostIP=xxx.xxx.xxx.xxx;
HostPort=8452;
IsHost=0;
MyPlayerName=friend name;
MyPasswd=my password;
}
So, At start of the game all work done: my friend connect to me and the game start successifully
Some times he disconnect during the play for various problems and he reconnect to me via spring.exe + cient_script.txt but he need to see All the replay of the game first to control again his army and play with me.

The question is:
is there a command/option to skip replay and take immediatly the army at exact point of game?
User avatar
Silentwings
Posts: 3720
Joined: 25 Oct 2008, 00:23

Re: Reconnect to host by script.txt

Post by Silentwings »

No. It's not (currently) possible because Spring calculates its simulation incrementally.
User avatar
daryl
Posts: 195
Joined: 08 Oct 2006, 10:33

Re: Reconnect to host by script.txt

Post by daryl »

Ok .... There is not other way??
gajop
Moderator
Posts: 3051
Joined: 05 Aug 2009, 20:42

Re: Reconnect to host by script.txt

Post by gajop »

There isn't. Maybe in the future there might be a way if games used save/load, but we're not there yet.
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