[f=0000001] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_attributes.lua"]:135: attempt to perform arithmetic on local 'reloadState' (a nil value)
stack traceback:
[string "LuaRules/Gadgets/unit_attributes.lua"]:135: in function 'updateReloadSpeed'
[string "LuaRules/Gadgets/unit_attributes.lua"]:263: in function 'UpdateUnitAttributes'
[string "LuaRules/Gadgets/unit_attributes.lua"]:282: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:961: in function <[string "LuaRules/gadgets.lua"]:959>
(tail call): ?
The Cursed 1.255, gadget errors.
Moderator: Content Developer
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: The Cursed 1.255, gadget errors.
I misread this and thought you meant 1255 gadget errors
Re: The Cursed 1.255, gadget errors.
Ah - ok. The new attributes gadgets render the latest Cursed version incompatible with Spring 94.1. It should be working in the SVN - doesn't it? I have reverted some changes - it should work now.