P.U.R.E. 0.55 - Page 62

P.U.R.E. 0.55

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Guessmyname
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Re: Re:

Post by Guessmyname » 01 Sep 2008, 20:14

FrOzEnTaCo wrote:
Guessmyname wrote:Um, Argh? You might want to change the title:

Purify, Expand, Reclaim, Exterminate abbreviates to PERE, not PURE

pure sounds better then pere imo so -1
Er...

I wasn't suggesting the name be changed, it's just that (by accident, probably - I certainly hope it wasn't a Freudian slip, because that would be very disturbing.) the original load screen read thusly:

P.U.R.E.
Purify, Expand, Reclaim, Exterminate

Which do not match up as acronyms.

And isn't all that explained in the first few posts of the thread?
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Argh
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Re: P.U.R.E. 0.55

Post by Argh » 01 Sep 2008, 21:45

It was a screw-up due to being in a giant hurry, and it got fixed 9 months ago, lol...
mmm i remember that little model of mine, glad to see the remake getting used again. Looks awesome!
You made the original high-poly concept model that that design was originally based on? I thought that was just some random thing somebody found on the Internet, and I decided to copy really fast...

At any rate, presently it's just in my "working things" pile- a circus-like collection of experiments which I'll never release, because it's not a game in any meaningful sense. Don't expect to see it in a game any time soon, if ever.
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TheRegisteredOne
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Re: P.U.R.E. 0.55

Post by TheRegisteredOne » 01 Sep 2008, 22:09

why not just purify and expand? PurE
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Argh
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Re: P.U.R.E. 0.55

Post by Argh » 01 Sep 2008, 22:12

Because the words "reclaim" and "unify" have specific meanings in the backstory.

For those of you not in the Betas, everything, from the music to the documentation to the art, references that backstory (with nods to games like Fallout and StarCraft, Paranoia and Silent Dark... references to movies such as Aliens and books such as Hyperion)... so no, I have no plans to change it, at this late date.

While I respect everybody's right to have opinions, I am just trusting my own judgment on this stuff.
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Gota
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Re: P.U.R.E. 0.55

Post by Gota » 02 Sep 2008, 03:15

Argh wrote:
Will pure be spammy?
If you're asking whether it's like NanoBlobs, the answer is no, it's not like NanoBlobs. Anything else gets into arbitrary definitions of what "spammy" means, frankly. Are units free? No. Can you make a lot of them? Absolutely. Will you make a lot of them? Depends on the map and the players.
Well for comparison,will it be more spammy than ba?Id liek ot see hueg battles with these pretty units...
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Spawn_Retard
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Re: P.U.R.E. 0.55

Post by Spawn_Retard » 03 Sep 2008, 15:02

Argh, the movie sold the mod to me.

Nice choice of music.

I think i've got about 4 new spring players from just passing your video around to a few friends.

This mod looks far classier than BA or Ca, and its not even a OTA mod :)
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Argh
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Re: P.U.R.E. 0.55

Post by Argh » 03 Sep 2008, 15:48

Well, er... thanks. Wouldn't judge it by 0.55, though, it's not really that game any more.
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clericvash
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Re: P.U.R.E. 0.55

Post by clericvash » 03 Sep 2008, 22:21

Erm what video?
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TheBigPK
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Re: P.U.R.E. 0.55

Post by TheBigPK » 06 Sep 2008, 00:08

cler, see op.
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Argh
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Re: P.U.R.E. 0.55

Post by Argh » 06 Sep 2008, 00:15

Yeah. Looks a little... outdated. Ah well. New unit coming up, btw...
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Argh
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Re: P.U.R.E. 0.55

Post by Argh » 07 Sep 2008, 05:39

Image
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Warlord Zsinj
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Re: P.U.R.E. 0.55

Post by Warlord Zsinj » 07 Sep 2008, 07:06

Image
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Argh
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Re: P.U.R.E. 0.55

Post by Argh » 07 Sep 2008, 07:12

Why are you spamming me with Mr. Jobs?
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panzeriv2
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Re: P.U.R.E. 0.55

Post by panzeriv2 » 07 Sep 2008, 07:36

Where are the guns?
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Guessmyname
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Re: P.U.R.E. 0.55

Post by Guessmyname » 07 Sep 2008, 11:15

Argh wrote:Why are you spamming me with Mr. Jobs?
He's referencing the Stealth Boat from Tomorrow Never Dies.

Also: that's not the unit I thought you were going to be unveiling...

Oh, and send me info for the ships if you want me to model any
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Warlord Zsinj
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Re: P.U.R.E. 0.55

Post by Warlord Zsinj » 07 Sep 2008, 12:04

Yah, sorry if it was a bit obscure, I meant what GMN said. The point being that it's pretty cool :P
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Argh
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Re: P.U.R.E. 0.55

Post by Argh » 07 Sep 2008, 17:55

that's not the unit I thought you were going to be unveiling...
Never fear. That unit is being painted today, it just got re-purposed (again).
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rattle
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Re: P.U.R.E. 0.55

Post by rattle » 07 Sep 2008, 20:18

These scratches look pretty uh.. out of place. I'd overlay actual images of metal for a more natural look.
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Argh
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Re: P.U.R.E. 0.55

Post by Argh » 07 Sep 2008, 20:37

It's rubber. That's a hovercraft's skirt.
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rattle
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Re: P.U.R.E. 0.55

Post by rattle » 07 Sep 2008, 20:55

No reason not to use a metal overlay, they work fine with most materials.
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