Technically the new models don't change much in terms of copyright infringement issues. As far as games are concerned, style is as important as the original artwork, so insofar as BA is the same as OTA it presents a potential issue. Particularly whatever units are the same as OTA (names, design, etc), as well as the original core/arm factions and their related artwork/symbols.nixtux wrote:Thanks Forbs but I did read it clearly the first time, and as I stated added thoses model would only benefit BA, all other *A have model with textures that would still infringe. So still no official endorsement imo.
The original artwork by beherith and others does not actually present any issues in and of itself, and assuming that the authors permit it the models/textures could be reused in other games no problem. Also insofar as the new artwork in BAR is distinct from BA/OTA (the airfacs for example) obviously it cannot pose any issues.
So basically if your *A game is too much like ota then there may be a problem, and if so then it's your own stupid fault (assuming that someone ever actually gets the copyrights and decides to take legal action). Otherwise there's nothing to stop you from using bar's models/textures/shader tech/etc. (according to beherith, who I interpret as having given explicit consent to as much earlier in this thread, correct me if I'm mistaken)