Self-D icons widget
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Self-D icons widget
Displays a skull icon plus countdown timer at every unit that received a self-d order.
- Attachments
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- selfd_icons.zip
- 14 february 2015
- (19.8 KiB) Downloaded 10 times
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- screen00041.jpg (48.51 KiB) Viewed 1619 times
Last edited by Floris on 14 Feb 2015, 16:20, edited 8 times in total.
Re: Self-D icons widget
Spring.GetUnitSelfDTime?Floris wrote:Displays a skull icon plus countdown timer at every unit that received a self-d order.
- known bug: when selfd-units get emp'd the countdown won't pause.
Re: Self-D icons widget
Thanks jK!
new version uploaded:
- Changed font to have more detail and a black outline, same style as the skull.
- Searches for selfd cmd's on initialize()
- Units that are not self-d-ing yet but have the cmd queued will only display the skull icon.
new version uploaded:
- Changed font to have more detail and a black outline, same style as the skull.
- Searches for selfd cmd's on initialize()
- Units that are not self-d-ing yet but have the cmd queued will only display the skull icon.
Re: Self-D icons widget
[f=0002676] Error in DrawWorld(): [string "LuaUI/Widgets/gui_selfd_icons.lua"]:50: attempt to index upvalue 'font' (a nil value)
Re: Self-D icons widget
Included the font in the package, hope this helps. Thought it was a default font.