In game statistic [kills - losses] like TA
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In game statistic [kills - losses] like TA
What you think about this in Spring ? I like it on TA
Re: In game statistic [kills - losses] like TA
What about an EXP system? I liked that on Pokemon.Falcrum wrote:What you think about this in Spring ? I like it on TA
Re: In game statistic [kills - losses] like TA
IceUI has a kills / losses counter with satiriks player list
Re: In game statistic [kills - losses] like TA
Beware, should contain viruses and trojAshnal wrote:IceUI has a kills / losses counter with satiriks player list
Re: In game statistic [kills - losses] like TA
I liked the ota kills bar. It was a simple thing that you could show/hide but it was fun.
Re: In game statistic [kills - losses] like TA
In before "Lua it!"
However, can a widget know about enemy units that die outside your view?
However, can a widget know about enemy units that die outside your view?
Re: In game statistic [kills - losses] like TA
I don't know. I asked about one a long time ago and I was told unpossible.
Re: In game statistic [kills - losses] like TA
No AFAIK (assuming with view you mean everything in LOS of your allyteam)zwzsg wrote:However, can a widget know about enemy units that die outside your view?
- TheFatController
- Balanced Annihilation Developer
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Re: In game statistic [kills - losses] like TA
Spring.GetTeamStatsHistory might work in unsynced/midgame (haven't tested, too lazy to test)
Re: In game statistic [kills - losses] like TA
Which updates every several seconds, could work well enough.
Re: In game statistic [kills - losses] like TA
Code: Select all
int LuaSyncedRead::GetTeamStatsHistory(lua_State* L)
...
if (!IsAlliedTeam(teamID) && !game->gameOver) {
return 0;
}
...
Re: In game statistic [kills - losses] like TA
So we need a gadget to expose it to the widget.
Re: In game statistic [kills - losses] like TA
I'd expose my gadget to your widget, if you know what i mean.lurker wrote:So we need a gadget to expose it to the widget.
Re: In game statistic [kills - losses] like TA
I really like the way this works in OTA, and with risk of asking before finding out, why wouldnd't it work in spring if it works in OTA?
This is one of the best features of OTA, it's a quick way of knowing who is attacking and who is porcing. In OTA you could even hide it with the F4 key.
This is one of the best features of OTA, it's a quick way of knowing who is attacking and who is porcing. In OTA you could even hide it with the F4 key.
Re: In game statistic [kills - losses] like TA
jools u could use iceui-playerinfo to show kills/losses
Re: In game statistic [kills - losses] like TA
Above it was written it contains malware.manolo_ wrote:jools u could use iceui-playerinfo to show kills/losses
Re: In game statistic [kills - losses] like TA
Jools wrote:Above it was written it contains trollmanolo_ wrote:jools u could use iceui-playerinfo to show kills/losses
Re: In game statistic [kills - losses] like TA
Welcome to the forum to you too.Peet wrote:Jools wrote:Above it was written it contains trollmanolo_ wrote:jools u could use iceui-playerinfo to show kills/losses
Re: In game statistic [kills - losses] like TA
It would seem you have misunderstood me...Masure was just trolling with reference to certain events of late. IceUI does not contain malware.
Re: In game statistic [kills - losses] like TA
Ok, yes, I misunderstood both you and masure. I'll check out IceUI later. Thanks.