I mean, like in supcom or red alert 2, it would be cool if we can move the points of the patrol and remove points that are unneeded (like a con gaurding a factory that will not move if you queue him orders, that's very annoying).
thanx in advance

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That already exists, and has done for a very long time, I think since OTA itself. You simply repeat the exact same command to delete it from the queue; eg You set one unit to assist with the guard command, you then queue up some new orders for that same unit, and then you use the guard command again to cancel and let it start the new queue without ever interrupting it.vital wrote:I was wondering if a waypoint system that you can edit is doable in spring or via LUA.
I mean, like in supcom or red alert 2, it would be cool if we can move the points of the patrol and remove points that are unneeded (like a con gaurding a factory that will not move if you queue him orders, that's very annoying).
thanx in advance