Couple of questions that may or may not be insultingly easy to answer - see how many you can fire through in 5 minutes
edit: yes, I have looked for answer to these questions before posting!
- How do I make the camera zoom in when I scroll the mouse forwards rather than out? There's no "invert zoom", only "zoom speed". I'm way too used to other RTSs and Google Maps...
- Does Spring play music? None of the mods I've tried seem to have any, not even the TA-based ones (eg - Complete Annihilation).
- There are no unit-response sounds playing for Complete Annihilation, although there are explosion sounds. Is this normal? I'm an old fan of TA and I miss the "bajoing-donk" sounds.
- A pop-up keeps telling me that "LuaUI is not loaded" - how to I make it stop/load "LuaUI"? What is "LuaUI" anyway? A user-interface in lua clearly, but what is it and why do I need it?
- "Customisable GUI"? That'd be "LuaUI" I suppose...
- Fog of war can be turned on with 'l' and ';' in game but turns off again when I start a new game. Is there any way I can have it turned on by default.
- I can jump to a location on the map by right-clicking on the mini-map: is there any way of changing this so that I can jump with left-click and issue orders with right-click? Old habits die hard...
- Why has nobody ever made a fantasy-mod-game for this (Cursed excepted)? Is it a coincidence or is the engine unsuited for such mods (close combat, etcetera)? Someone was porting TA:K but that went under ages ago...
- Failing this, I'd link to have a go at modding myself: I was great with Gamemaker's "GML", and I'm now almost-sortof-okay with C and SDL (I cloned Sokoban the other day) - am I too much of a noob to mod Spring? I know a couple of other languages though not as well as C - what are the various layers of the engine written in?
- Failing that, what's the best mod? Just want your opinions - so far mine has got to be Kernel panic
Thanks
William