No more renaming. - Page 3

No more renaming.

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User avatar
Complicated
Posts: 369
Joined: 06 Jun 2007, 18:51

Re: No more renaming.

Post by Complicated »

Example of a new registry system:

Send an email in to this forum request for your account, therefore, the moderators are the only ones able to produce accounts and may email the user their ID. Then they log into their ID and Set up a username and password.

This would prevent multiple accounts, and any permenant ban you wish for is a permanant ban.

Also try and make that you can only One Active Connection to the server per computer per LAN.

I'm just throwing you bones, I'm not going to chew them for you.
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Betalord
Former Engine Dev
Posts: 543
Joined: 29 Jun 2005, 09:31

Re: No more renaming.

Post by Betalord »

Complicated wrote:Example of a new registry system:

Send an email in to this forum request for your account, therefore, the moderators are the only ones able to produce accounts and may email the user their ID. Then they log into their ID and Set up a username and password.

This would prevent multiple accounts, and any permenant ban you wish for is a permanant ban.

Also try and make that you can only One Active Connection to the server per computer per LAN.

I'm just throwing you bones, I'm not going to chew them for you.
No this is unacceptable, new players would be even more discouraged to try out the game if the procedure to register would become that complicated. And only 1 connection per LAN is also unacceptable, there are actually people who are behind same NAT that play the game (like me and my neighbor).
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User avatar
Complicated
Posts: 369
Joined: 06 Jun 2007, 18:51

Re: No more renaming.

Post by Complicated »

Betalord wrote: And only 1 connection per LAN is also unacceptable.
I said One User Per Computer You can only open one springlobby per computer.
Scratch the LAN part, mistyped what I meant to say ¬¬

I'm tired..
Betalord wrote: Discourages players
No gaming community is perfect in that sense, infact far from it, you can't improve anything by deterating something else.

EG, only one account per user, quantum will become depressed unable to sign into both [k]quantum and [LCC]quantum

No matter what change you do, you will always discourage players in one way at the very least.
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User avatar
Foxomaniac
Posts: 691
Joined: 18 Jan 2006, 16:59

Re: No more renaming.

Post by Foxomaniac »

Or we can keep it the current way it is and ignore the whole (imo stupid) issue of smurfing and all that crap.


~~.
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User avatar
Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: No more renaming.

Post by Neddie »

Not to mention I won't be able to run bots from my computer while playing elsewhere.
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PRO_rANDY
Posts: 314
Joined: 17 Jul 2006, 01:06

Re: No more renaming.

Post by PRO_rANDY »

this sucks - on slow days i sometimes have to wait ages for a 1v1 without smurfing.
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User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: No more renaming.

Post by KDR_11k »

Complicated wrote:
Betalord wrote: And only 1 connection per LAN is also unacceptable.
I said One User Per Computer You can only open one springlobby per computer.
Scratch the LAN part, mistyped what I meant to say ¬¬
I used to keep two open, one for the regular server and one for the test server.
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Lupus
Posts: 37
Joined: 18 Jan 2008, 22:23

Re: No more renaming.

Post by Lupus »

I'm against complicated registration (collecting emails, disallowing multiple accounts).

Let people play undercover if they want.

Also, most simple registration is friendly for newcomers.
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User avatar
Complicated
Posts: 369
Joined: 06 Jun 2007, 18:51

Re: No more renaming.

Post by Complicated »

Lupus wrote:I'm against complicated registration (collecting emails, disallowing multiple accounts).

Let people play undercover if they want.

Also, most simple registration is friendly for newcomers.
This forum has your email ¬¬
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Jonanin
Posts: 107
Joined: 13 Jan 2008, 21:34

Re: No more renaming.

Post by Jonanin »

One per computer is NEVER going to work. It's far too easy to get around that.

Just disable renames, have a /clan tag. Seems good nuff to me.
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User avatar
Foxomaniac
Posts: 691
Joined: 18 Jan 2006, 16:59

Re: No more renaming.

Post by Foxomaniac »

Doing nothing seems the best solution to me ~~ :P.
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User avatar
Complicated
Posts: 369
Joined: 06 Jun 2007, 18:51

Re: No more renaming.

Post by Complicated »

Or you could re-enable !smurf <name>

¬¬
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User avatar
Machiosabre
Posts: 1474
Joined: 25 Dec 2005, 22:56

Re: No more renaming.

Post by Machiosabre »

yes! !smurf is awesome. I keep forgetting my names.
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User avatar
EXit_W0und
Posts: 164
Joined: 22 Dec 2005, 01:33

Re: No more renaming.

Post by EXit_W0und »

This name freeze feature seems to me like a waste of time. There are far more important things in the lobby client needs such as a tagging system for maps (so you can group them into categories and search via these) or incorporation of single player missions.

Edit: An inbuilt tournament registration and game tracking system similar to the way the ladder works would be nice too.
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Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

Re: No more renaming.

Post by Regret »

Denying users the option to rename will just result in people creating more new accounts which will ultimately lead to further fucking up the rank system since there will be much more low rank yet experienced players.
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User avatar
Complicated
Posts: 369
Joined: 06 Jun 2007, 18:51

Re: No more renaming.

Post by Complicated »

Regret wrote:Denying users the option to rename will just result in people creating more new accounts which will ultimately lead to further fucking up the rank system since there will be much more low rank yet experienced players.
Which is why I made my suggestion ;]
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User avatar
Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: No more renaming.

Post by Gota »

Stop crying about smurfs jackoffs.Emo forumers ffs.
All who are for it have no fucking idea what they are talking about.
Over and out.
Any attemp to discredit me are fail since i do not smurf more than the avarage player.
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