"H4x", the 1-Hour Mod

"H4x", the 1-Hour Mod

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1945
Joined: 21 Sep 2004, 08:25

"H4x", the 1-Hour Mod

Post by SpikedHelmet » 14 Sep 2007, 05:28

I made a mod. It's quite simple, really. I spent about an hour on it. It's called "H4x" because I couldn't really think of a better name for it.

Three units: Core, Bot, and Blocker. All of them are stationary and can not move. Core is very large, very powerful, serves as starting unit. It builds Bots and Blockers (short build radius). Bots also build more Bots as well as Blockers, and have standard offense. Blockers have strong offense (not as good as the Core units', though), but can not build.

Basically all you have to do is spam-build Bots and Blockers strategically to devour and destroy your opponent's units while spreading forward. If you don't understand, you will when you play. Also, resources are a non-issue; everything costs 0 metal/energy, and creates and stores the stuff -- even losing your Core unit won't fuck you (unless you put on Comm Ends).

Obligatory screenshot:

Image

Image


I figured there might be people out there that'd like to play this. It's kinda like a cross between KP and Minesweeper, somehow. Give it a try, or bitch, doesn't really matter, I didn't make it for fame or notoriety, just boredom.

Ciao.
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SwiftSpear
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Post by SwiftSpear » 14 Sep 2007, 07:43

CUE DRAMA!

Seriously though... no drama people. K?
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FLOZi
MC: Legacy & Spring 1944 Developer
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Post by FLOZi » 14 Sep 2007, 16:02

I played an early version last night, it is insane.
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Pendrokar
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Post by Pendrokar » 14 Sep 2007, 17:59

You could make it more like liquid wars! - http://www.ufoot.org/liquidwar/v5
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Pendrokar
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Post by Pendrokar » 14 Sep 2007, 18:11

UNPLAYABLE -> with repeat on(and order to build two or more Big Blocks) and immobile Builder lua widget cause NanoBlocks instantly heal damaged blocks and if all players have this the game cant end!!!
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Wisse
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Post by Wisse » 14 Sep 2007, 18:18

I just used Ctrl+A and Shift which helped me expand fast. When i encountered enemy i placed big boxes and kept rebuilding them. We were just standing there -.-
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KDR_11k
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Post by KDR_11k » 14 Sep 2007, 18:44

Made me think of Go and Game of Life. The problem is that both of these have better rules for piece interaction. Perhaps you could Lua something to make pieces expand automatically and have the player drop them at distant places with some goal to grow the colony in a way that you win?
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Hellspawn
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Post by Hellspawn » 14 Sep 2007, 20:43

Great idea if you tweak it a bit :).
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Saktoth
Zero-K Developer
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Post by Saktoth » 14 Sep 2007, 21:43

This is like emmanuelduckfarm nanospam? Been wanting to make a mod based on that forever.
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TheRegisteredOne
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Post by TheRegisteredOne » 15 Sep 2007, 00:48

make 3 types of blocks! rock paper scissors!
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DZHIBRISH
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Joined: 16 Mar 2007, 22:28

Post by DZHIBRISH » 15 Sep 2007, 01:23

probelm is not in the diversity of blocks.. but in lack of startegy and clumsy controls..
Rules of engagment and build need to be changed.
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FLOZi
MC: Legacy & Spring 1944 Developer
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Post by FLOZi » 15 Sep 2007, 02:07

Did you remove reclaim yet?

That's how I nearly owned him last night, 8)
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SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1945
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet » 15 Sep 2007, 02:07

Problem is the mod was meant as a joke, and as such, I'm very pleased with the results. :D

Complain, my minions! Complain!

*waits for Balanced H4x*
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Archangel of Death
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Post by Archangel of Death » 15 Sep 2007, 04:06

Who needs Balanced H4x? We need Complete H4x! :wink:
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Mr.Frumious
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Post by Mr.Frumious » 15 Sep 2007, 04:26

Already been done, albeit using TA units, in a mod called Swarm.

Swarm sucked.
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Snipawolf
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Post by Snipawolf » 15 Sep 2007, 05:08

You have an hour to spare? Get back to work! Chop! Chop! I want moar S:1944!
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lurker
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Post by lurker » 15 Sep 2007, 05:17

Snipawolf wrote:You have an hour to spare? Get back to work! Chop! Chop! I want moar S:1944!
No, better! Take half an hour and make H44!
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Warlord Zsinj
Imperial Winter Developer
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Post by Warlord Zsinj » 15 Sep 2007, 08:23

UNPLAYABLE -> with repeat on(and order to build two or more Big Blocks) and immobile Builder lua widget cause NanoBlocks instantly heal damaged blocks and if all players have this the game cant end!!!
*smug look*
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REVENGE
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Post by REVENGE » 15 Sep 2007, 09:39

Sounds good.

Maek moar.

NAO.
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Neddie
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Post by Neddie » 15 Sep 2007, 20:09

Mr.Frumious wrote:Already been done, albeit using TA units, in a mod called Swarm.

Swarm sucked.
I'm not the only one who remembered Swarm!
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