Map Editing - Feature placer

Map Editing - Feature placer

Discuss maps & map creation - from concept to execution to the ever elusive release.

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GunSgtHighway
Posts: 2
Joined: 22 Apr 2017, 15:07

Map Editing - Feature placer

Post by GunSgtHighway » 22 Apr 2017, 15:12

Hi everyone!

I started to create my own spring maps and be struggling with placing.
Cause I can't find helpfull doc's I hope someone here knows the answers.

1. When using the feature placer, can I rotate the objects?
2. How can I save the map?
3. Can I import my own objects to the features?

Hope you guys could help?

Best regards!
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Silentwings
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Joined: 25 Oct 2008, 00:23

Re: Map Editing - Feature placer

Post by Silentwings » 22 Apr 2017, 16:53

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Forboding Angel
Evolution RTS Developer
Posts: 14571
Joined: 17 Nov 2005, 02:43

Re: Map Editing - Feature placer

Post by Forboding Angel » 22 Apr 2017, 22:16

Use engine v96. The dump button is in the bottom of the screen. It dumps to my games/spring.
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The Yak
Posts: 344
Joined: 20 May 2012, 05:36

Re: Map Editing - Feature placer

Post by The Yak » 24 Apr 2017, 05:59

I have a custom version of the feature placer lua gadget (thanks smoth) that I use to randomly rotate features by setting their rotation in set.lua to "-1". Much easier then trying to manually rotate stuff. You can find it in most of my newer maps with features, Zed 2.2 for example.

If you need further help ask here or in #zkmap channel. This area of mapping is admittedly documented poorly.

EDIT: Attached the gadget in question
Attachments
FP_featureplacer.lua
(5.37 KiB) Downloaded 7 times
Last edited by The Yak on 24 Apr 2017, 08:06, edited 1 time in total.
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: Map Editing - Feature placer

Post by Forboding Angel » 24 Apr 2017, 06:58

Realistically Scened should be used, but it's not really documented much, that I know of.
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The Yak
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Re: Map Editing - Feature placer

Post by The Yak » 24 Apr 2017, 08:08

Scened is also quite complex to get setup, and eventually getting an upgrade with the new name of SpringBoard. Scened cannot do random feature rotation either IIRC.
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gajop
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Re: Map Editing - Feature placer

Post by gajop » 24 Apr 2017, 08:25

The Yak wrote:Scened is also quite complex to get setup, and eventually getting an upgrade with the new name of SpringBoard.
True, but it's getting easier (it's on rapid now).
The Yak wrote:Scened cannot do random feature rotation either IIRC.
It can, for a year now.
https://www.youtube.com/watch?v=YTn8PMPCksM
https://github.com/Spring-SpringBoard/S ... te.lua#L77
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GunSgtHighway
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Joined: 22 Apr 2017, 15:07

Re: Map Editing - Feature placer

Post by GunSgtHighway » 24 Apr 2017, 08:55

Thanks a lot for all the help!
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The Yak
Posts: 344
Joined: 20 May 2012, 05:36

Re: Map Editing - Feature placer

Post by The Yak » 25 Apr 2017, 13:52

My knowledge of springboard is clearly out of date, I eagerly await a release ready for general public usage.
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Senethril
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Joined: 04 Oct 2013, 18:20

Re: Map Editing - Feature placer

Post by Senethril » 14 May 2017, 15:32

its works verywell for editwater, smooth terrain and export features into a way you need to reuse..(even without ba version and for others mods)
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