Rated RPicassoCT wrote:I know, i did reuse a texture, which is a big nono-- well you have a go young padawan, and if it turns out to work well, i might spend some 3hours painting a new, better version
Mood is a thing for
Moderator: Moderators
Re: Mood is a thing for
Re: Mood is a thing for
censorship.. hope we sink that one with companys who think marketing man should have the final word on artistic integrity.
There is a piece in the sandworms mouth, called foodmagnet. Knorkes magnetic ba version should provide enough to get units attached to this, so that they can be "swallowed" (dust for the rescue)
Nothing to end a thread, as progress. :DWhat is it, Sir? The ice in your whisky tasting salty? Very sorry, Sir, the Titanic prides itself into fullfilling every wish. Will be right back, with more ice and a cold drink.
There is a piece in the sandworms mouth, called foodmagnet. Knorkes magnetic ba version should provide enough to get units attached to this, so that they can be "swallowed" (dust for the rescue)
Re: Mood is a thing for
bump because of suspicious silence..
Re: Mood is a thing for
OMG- by making a worm, surely that Analogic could have been avoided.
- Attachments
-
- nowitsavaginadentata.jpg
- (52.38 KiB) Downloaded 2 times
- SirArtturi
- Posts: 1164
- Joined: 23 Jan 2008, 18:29
Re: Mood is a thing for
Why it has a fat folds?
Makes it look like a structure...
Makes it look like a structure...
Re: Mood is a thing for
Attaching is not the problem. The actual tricky part is the math required how to bend the oh-lala so it picks up the can. Basically some trigololotry and loling around with springs coordinates system. Though you can make that much simpler if you have the worm appear right under the unit instead of near to it, though that is obviously less cool...There is a piece in the sandworms mouth, called foodmagnet. Knorkes magnetic ba version should provide enough to get units attached to this, so that they can be "swallowed" (dust for the rescue)
Re: Mood is a thing for
I see my mistake now, if i hadnt posted, and lurked instead.
- Attachments
-
- better.jpg
- (28.93 KiB) Downloaded 2 times
Re: Mood is a thing for
and a better Version appears.. and yet this thread remains suspicious silent... maybe.. just maybee the owner did promise to much :D
- Attachments
-
- sworm.sd7
- (90.34 KiB) Downloaded 14 times
Re: Mood is a thing for
I've been working on the whole "worm spawns under the sand and comes to eat you" thing, because who doesn't love the anxiety of watching worm sign approaching your poor, defenseless krogoth.bump because of suspicious silence..
Never having scripted a unit before ever, I was going for the less ambitious option of having it appear right under the unit(s).Attaching is not the problem. The actual tricky part is the math required how to bend the oh-lala so it picks up the can. Basically some trigololotry and loling around with springs coordinates system. Though you can make that much simpler if you have the worm appear right under the unit instead of near to it, though that is obviously less cool...
Re: Mood is a thing for
PLS PLS PLS make it so that the size of the worm depends on the size of what it eats so a krog would be swallowed only by the greatest of makers.
Re: Mood is a thing for
mr. in-over-his-head here needs your patience..!maybe.. just maybee the owner did promise to much :D
Re: Mood is a thing for
fine, ill do the swallowing animation you do the magnetic part.
Re: Mood is a thing for
lol, just what i was err cluelessly typingPicassoCT wrote:fine, ill do the swallowing animation you do the magnetic part.
*looks for knorke's magnetic ba thing*
- Attachments
-
- sworm.lua
- my fucked-up script
- (1.52 KiB) Downloaded 15 times
Re: Mood is a thing for
I can lend you my code, but it's so old it's bos within an ufo.
Hope you still have HPIView and Scriptor!
Hope you still have HPIView and Scriptor!
Re: Mood is a thing for
hipster modder was into scripts before luazwzsg wrote:I can lend you my code, but it's so old it's bos within an ufo.
Hope you still have HPIView and Scriptor!
Re: Mood is a thing for
nah hipsters hex edited cobs before scriptor could make them
Re: Mood is a thing for
Ive programmed it in cob. You propably never heard of it :D
Seriously, its mostly envy, because Big Z did everything awesome long before we came along.
Anybody noticed.. since we are talking about worms mcafee bot has become a regular visitor.
Okay.. this unit doesent need a weapon. It just needs knorkes magnetic lua, and then it can swallow it allive.
--you can add soundfiles with this
Spring.PlaySoundFile("sounds/example.wav")
-- you need smoths gundam.. there is no better place to steel (okay zk, cursed, evo and ct) but you need sfx and thats were i steal mine..
i summon one of the ancient devs..
Seriously, its mostly envy, because Big Z did everything awesome long before we came along.
Anybody noticed.. since we are talking about worms mcafee bot has become a regular visitor.
Okay.. this unit doesent need a weapon. It just needs knorkes magnetic lua, and then it can swallow it allive.
--you can add soundfiles with this
Spring.PlaySoundFile("sounds/example.wav")
-- you need smoths gundam.. there is no better place to steel (okay zk, cursed, evo and ct) but you need sfx and thats were i steal mine..
i summon one of the ancient devs..
- Attachments
-
- sworm.7z
- (94.6 KiB) Downloaded 20 times
Re: Mood is a thing for
Hooray, units shall attach to the foodmagnet.Okay.. this unit doesent need a weapon. It just needs knorkes magnetic lua, and then it can swallow it allive.
Re: Mood is a thing for
Sorry picasso but you just had a long freudian slip moment.