Can maps have an "Empty Space"?

## Can maps have an "Empty Space"?

Discuss maps & map creation - from concept to execution to the ever elusive release.

Moderator: Moderators

Wolfword
Posts: 60
Joined: 19 Dec 2009, 14:12

### Can maps have an "Empty Space"?

I mean, a part of the map in wich there is nothing. No water, only you can see the skybox. Cause in space maps, its ANNOYING to have water under your feets if you exactly know that you are in space.

Maybe, a map with small meteors to build and the rest is "Empty Space"

It can be made, or not?
Sucky_Lord
Posts: 531
Joined: 22 Aug 2008, 16:29

### Re: Can maps have an "Empty Space"?

ofc its possible, and here in the spring community we also like to divide by zero in our spare time
Wolfword
Posts: 60
Joined: 19 Dec 2009, 14:12

### Re: Can maps have an "Empty Space"?

?????????

Er, Ill take that as a

No
Neddie
Posts: 9406
Joined: 10 Apr 2006, 05:05

### Re: Can maps have an "Empty Space"?

In the present map format, no, I don't think so. We do it with void water. This is why void water exists.
SirMaverick
Posts: 834
Joined: 19 May 2009, 21:10

### Re: Can maps have an "Empty Space"?

Sucky_Lord wrote:ofc its possible, and here in the spring community we also like to divide by zero in our spare time
That's not even a joke. You have to divide by NaN, not just zero. And ground will be gray, no skybox. But it's a bug, not a feature.
Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

### Re: Can maps have an "Empty Space"?

neddiedrow wrote:In the present map format, no, I don't think so. We do it with void water. This is why void water exists.
To clarify: void water replaces the water on the map with an empty void that shows the skybox, which I think is _exactly_ what OP is requesting. The problem is that the landscape looks ugly being simply cut-off as it hits the void.
Neddie
Posts: 9406
Joined: 10 Apr 2006, 05:05

### Re: Can maps have an "Empty Space"?

Pxtl wrote:
neddiedrow wrote:In the present map format, no, I don't think so. We do it with void water. This is why void water exists.
To clarify: void water replaces the water on the map with an empty void that shows the skybox, which I think is _exactly_ what OP is requesting. The problem is that the landscape looks ugly being simply cut-off as it hits the void.
Except he specifically did not want water, and void water still has water effects like wakes depending on water type.
jK
Spring Developer
Posts: 2299
Joined: 28 Jun 2007, 07:30

### Re: Can maps have an "Empty Space"?

neddiedrow wrote:Except he specifically did not want water, and void water still has water effects like wakes depending on water type.
This gives `spaceships` a new meaning
Beherith
Moderator
Posts: 5106
Joined: 26 Oct 2007, 16:21

### Re: Can maps have an "Empty Space"?

Use my mapconv with a map texture that has an alpha channel (32 bpp tga).