map creation question - Page 3

map creation question

Discuss maps & map creation - from concept to execution to the ever elusive release.

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mmaura66
Posts: 23
Joined: 26 Dec 2008, 18:06

Re: map creation question

Post by mmaura66 »

hi,

i have made a map, but i don't know why, the texture don t apply to map, the mini map is good, springlobby is good too, but when i test, no texture in world.
ingame.png
InGame View
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SpringLobby.png
SpringLobby View
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User avatar
Decimator
Posts: 1118
Joined: 24 Jul 2005, 04:15

Re: map creation question

Post by Decimator »

Did you rename any files after compiling the map?
mmaura66
Posts: 23
Joined: 26 Dec 2008, 18:06

Re: map creation question

Post by mmaura66 »

i rename nothing

i compile with this line :

Code: Select all

wine mapconv.exe -i -l -x 208 -n -42 -m metal.png -a height.png -t texture.png -f feature.png -o Canigou.smf -q 100 -z compressor.txt -w special.txt
i put:
  • Canigou.smd
  • Canigou.smf
  • Canigou.smt
in my ~/spring/maps/Canigou.sdd/maps
mmaura66
Posts: 23
Joined: 26 Dec 2008, 18:06

Re: map creation question

Post by mmaura66 »

if i convert all image with TIF format, map are not sort correctly.
tif.png
tif
(898.71 KiB) Downloaded 9 times
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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: map creation question

Post by SirArtturi »

Try using mothers map compiler first and see if it still gives you the same error.

From these everything looks like it's fine. However compiling with user's can sometimes be very problematic...

edit: with mothers you have to use bmp...
mmaura66
Posts: 23
Joined: 26 Dec 2008, 18:06

Re: map creation question

Post by mmaura66 »

I have DL this mapconv

i convert all my file to BMP 24bit

I run mapconv (whitout optimisation) and the is :

minimap ok (whith texture)
texture to world map no mapped
like Image
mmaura66
Posts: 23
Joined: 26 Dec 2008, 18:06

Re: map creation question

Post by mmaura66 »

i have DL my files to FileFronts :

ici
User avatar
SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: map creation question

Post by SirArtturi »

use this please:

http://www.fileuniverse.com/?p=show&a=it&id=2589

for mothers you dont need use so many variables. So use this line for it:

Code: Select all

mapconv.exe -c 0.5 -i -l -x 208 -n -42 -m metal.png -a height.png -t texture.png -f feature.png -o Canigou.smf
Now I noticed that you havent set compression value '-c'... Im not sure if that is the problem...
mmaura66
Posts: 23
Joined: 26 Dec 2008, 18:06

Re: map creation question

Post by mmaura66 »

not work too.

i have DL your link, i have add -c 0.5 but i let BMP extention (not work with PNG )

same result, all ok unless Texture mapping on World map.

Can you try to compile my files plz ?
ici
mmaura66
Posts: 23
Joined: 26 Dec 2008, 18:06

Re: map creation question

Post by mmaura66 »

Ok i ve got it !

the pb is -o maps\Canigou.smf using a subdirectory broke the mapping.
with -o Canigou.smf this work fine

thank you for your help
User avatar
Forboding Angel
Evolution RTS Developer
Posts: 14638
Joined: 17 Nov 2005, 02:43

Re: map creation question

Post by Forboding Angel »

Is it odd that I knew all along that's what it was.

BTW make sure that -c is always 0.

Smf map compression is utterly useless.

Edit: Let me reiteratie as I have in the past that when you get taht pink stuff all over the ground is is always because of 1 thing. The smt/smf files can't be found (could be because of renaming/ moving to different directories).

That is the ONLY reason for that pink texture. If you get that pink texture, this is the problem. In short, ur doin it wrong.

http://spring.clan-sy.com/phpbb/viewtop ... =13&t=3941 Might try reading the sticky in the map forum next time, you would not have had this problem if you had.

Edit2: Don't mean to sound like such and insufferable prick, but I have been yelling at people about this for over 3 years and it never seems to sink in.
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