(all mods that use factories that is )
Code: Select all
Last modification: Rev 3642 - trepan - 2007-04-19 12:50:02 +0200 (Thu, 19 Apr 2007)
Log message:
* Changed the code so that units can leave the factory as soon as they are
completed (buildProgress >= 1.0), and not have to wait for (health >= maxHealth).
[Fang's request]
Code: Select all
Last modification: Rev 3643 - trepan - 2007-04-19 13:15:00 +0200 (Thu, 19 Apr 2007)
Log message:
* Added the 'fullHealthFactory' FBI tag
(controls whether or not a unit can leave the factory if it is not at full health)
setting is: FullHealthFactory = 1 (backwards compatible)