Hello!

Hello!

Post just about everything that isn't directly related to Spring here!

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KaiserJ2
Posts: 2
Joined: 18 Mar 2017, 18:25

Hello!

Post by KaiserJ2 » 18 Mar 2017, 18:37

Hey guys. Wanted to come visit and see how everyone's been doing!

Life's been busy at my end; I'm keeping up with progressing with my game design activities but I've also got a few new interests and projects that are sucking up a lot of my time. Trying to improve myself and my art and branch out a little bit more.

I hope everyone is well! I had so much fun working with people on here and learning new skills and making things and it was a pretty positive experience, and even if I've not kept up with Spring development I'm taking those skills and resolve into different areas and I feel the need to say thank-you to everyone I've been in contact with.

Sorry I bailed on being a moderator / community leader guy, I had a lot of stuff in my life at the time going on that made it very difficult for me to spend the required time and I hope nobody holds that against me. I was becoming jaded from an unrelated situation and bringing that negative vibe with me into my projects and interactions with people on this board and it was not a healthy thing to do.

What's new in the world of SpringRTS? I might try and jump on today and play... is 16 vs 16 BA DSD still the pinnacle of combat or are we onto something else?

Also if someone has a link to HunterWs' "run ya boi" song I'd love it if you can hook me up, I need to hear that again

I hope that everyone I remember is happy and healthy!
4 x

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AF
AI Developer
Posts: 20667
Joined: 14 Sep 2004, 11:32

Re: Hello!

Post by AF » 19 Mar 2017, 10:47

TLDR:

Hello! Have there been any recent advances?
0 x

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PicassoCT
Journeywar Developer & Mapper
Posts: 10183
Joined: 24 Jan 2006, 21:12

Re: Hello!

Post by PicassoCT » 19 Mar 2017, 12:13

Indecent advances with Memes only valid in namespace Spring. Well, short update.. as always everybody is busy.
We had a Server-Schisma, basically the usual "new born company's" sticking out their claims of every too successful, non-infrastructure, open source community ever.
We have some new engine devs, who continue on the great refactoring, which means the Spring-isms dropping in numbers.
Some gamedevs came, some saw, some are victorious.
Lots of attempted greatness.
Lots of failure.
Some not immediately obvious wins. (Animation Support via Blender, Lua-Scripting).

Welcome back.
0 x

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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Hello!

Post by CarRepairer » 20 Mar 2017, 16:57

Image
0 x

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smoth
Posts: 22295
Joined: 13 Jan 2005, 00:46

Re: Hello!

Post by smoth » 20 Mar 2017, 22:18

My work is on HALT thanks to the shader code having tons of errors and I am not sure where to grab the latest if that even has been updated... even after that I have to replug all my buckets code into what will be very different code and my new born son is more a priority. I still play gundam RTS and no one can has.
0 x

LordMuffe
Posts: 272
Joined: 13 Mar 2005, 15:39

Re: Hello!

Post by LordMuffe » 21 Mar 2017, 17:08

hi

if you are still looking for the song, and its that one ( search.php?keywords=blow+ure+boy&terms= ... mit=Search )
i can upload/mail it to ( about 7 mb ) you since the link seems to be dead.

Not sure, if it is the same song though, since the name is a bit different .
0 x

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Forboding Angel
Evolution RTS Developer
Posts: 14564
Joined: 17 Nov 2005, 02:43

Re: Hello!

Post by Forboding Angel » 27 Mar 2017, 03:20

Hey nice to see you again! :-)

You created a monster O_O
viewtopic.php?f=57&p=581030#p581030
0 x

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code_man
Posts: 260
Joined: 19 Jan 2014, 13:10

Re: Hello!

Post by code_man » 04 Apr 2017, 20:59

Welcome back, stay a while.
0 x

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