Machete234 wrote:I liked homeworld2 but when I found out that unit production was limited probably for hardware/performance reasons back then it lost its charm for me.
If my resources arent the limit thats a bit strange.
yes something that is to change, also new form of recources are being implemented rather then RU
ships get damage when close to a sun, and need protective shields in order to fly around those, also minerals are needed to be extracted from planets to suport your fleet, fuel is planed (but i dunno if this is a bit over the top, complicates the game way to mutch than it was designed for).
Its already implemented a ranking sistem ingame, a military rank you go from ensign (iirc) to comodore and these afect the amount of units you can have ingame,(this is all handed by honor points you gain by making research, and alows you to field heavyer stuff.
one thing that its implemented its crew and oficer count, you get to a point where you cant have more units, you need to recruit crew and oficers, then it alows you to make more stuff but behare these require maintenace RUS at the end of a game year.
explaining all this its a bit complicated, but its a nice mod for an old game, deserves a bit of atention i supose
atention its still a beta so :)
version 7.4.4 is nice though