Insane Feature Requests

Insane Feature Requests

Post just about everything that isn't directly related to Spring here!

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PicassoCT
Journeywar Developer & Mapper
Posts: 10314
Joined: 24 Jan 2006, 21:12

Insane Feature Requests

Post by PicassoCT »

Well lets make a Thread about impossible & Insane Features you want to see in Spring- everyone, one at a time, and pleaze no "This would be so cool-" Featurerequests.. this is a serious thread to level up Springs Insanityfactor..

Example: I always thought that a real great comander, not matter in what Mod or what Version, should Hover in a Bathtube over the Battlefield.. so this is my I-request for next Springupdate- give them a way to relax on the Battlefield. All great Comanders in HIstory (Churchill&the RubberDuck), Novels (Hitchhierks Guide) or Animes (Banner of the Stars) fullfilled there Missions in warm Water. This I-Request should have Priorty even over Bugfixing.

Now it´s your turn... beat that.. ;)
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Lumpy
Posts: 167
Joined: 16 Feb 2008, 02:00

Re: Insane Feature Requests

Post by Lumpy »

With every boxed edition of spring comes a mountable hand that you attach to your monitor..

then there would be an in game button where you get to slap your opponents / team mate for being a tard
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[Krogoth86]
Posts: 1176
Joined: 23 Aug 2007, 19:46

Re: Insane Feature Requests

Post by [Krogoth86] »

Spring should be ported to DX11!
Top that... :mrgreen:
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Teutooni
Posts: 717
Joined: 01 Dec 2007, 17:21

Re: Insane Feature Requests

Post by Teutooni »

A clear, easy to use, intuitive ragequit button or a ragequit reminder.

Failing that, lobby autospam features, saying a user defined message like "8v8 hueg DSD come plai epic war!!" every minute in #main.

Should be fairly easy to do, so what's keeping you?

P.S. I really could use Lumpy's tard-slapper. Guess I need to buy the box when it comes out.
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Hoi
Posts: 2912
Joined: 13 May 2008, 16:51

Re: Insane Feature Requests

Post by Hoi »

everyone gets a microphone so you can flame admins if they ban you
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: Insane Feature Requests

Post by rattle »

[Krogoth86] wrote:Spring should be ported to DX1!
Top that... :mrgreen:
fix that
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manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: Insane Feature Requests

Post by manored »

Maps composed of several particles in a huge 3D space that are atracted to each other by gravit forming planets.
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Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Re: Insane Feature Requests

Post by Cabbage »

Teutooni wrote:A clear, easy to use, intuitive ragequit button or a ragequit reminder.
I programed one quite a while ago, i don't know why everyone overlooks it :(

Image
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Teutooni
Posts: 717
Joined: 01 Dec 2007, 17:21

Re: Insane Feature Requests

Post by Teutooni »

Cabbage wrote:I programed one quite a while ago, i don't know why everyone overlooks it :(
I think we should have it come with spring installer as default!
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Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Re: Insane Feature Requests

Post by Cabbage »

Code: Select all

Comnap=0
[PLAI]

Comnap=1
[RAEGQUIT!1]
Feel free to commit it, i don't mind sharing my deep technical knowledge for the good of the community..
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Elkvis
Posts: 222
Joined: 03 Nov 2006, 05:18

Re: Insane Feature Requests

Post by Elkvis »

A fully dynamic weather system. With water that was completely dynamic and interacted with land, objects, wind, explosions, and also broke into surf wave if necessary. rain, wind, storms too.
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Re: Insane Feature Requests

Post by Dragon45 »

i haev insane feature request

a properly multithreaded engine LOL!
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manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: Insane Feature Requests

Post by manored »

A thought-based interface.
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REVENGE
Posts: 2380
Joined: 24 Aug 2006, 06:13

Re: Insane Feature Requests

Post by REVENGE »

Emmanuel becomes our lead developer, translator, documentation writer, PR official, and server admin.
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Teutooni
Posts: 717
Joined: 01 Dec 2007, 17:21

Re: Insane Feature Requests

Post by Teutooni »

REVENGE wrote:Emmanuel becomes our lead developer, translator, documentation writer, PR official, and server admin.
Oh wow, that truly was an insane suggestion. :lol:
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Machiosabre
Posts: 1474
Joined: 25 Dec 2005, 22:56

Re: Insane Feature Requests

Post by Machiosabre »

Dragon45 wrote:i haev insane feature request

a properly multithreaded engine LOL!
I thought multi threading was in next version :-
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Michilus_nimbus
Posts: 634
Joined: 19 Nov 2004, 20:38

Re: Insane Feature Requests

Post by Michilus_nimbus »

A Belgian government that doesn't fall every 4 months.
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Muzic
Posts: 950
Joined: 09 Aug 2006, 07:08

Re: Insane Feature Requests

Post by Muzic »

REVENGE wrote:Emmanuel becomes our lead developer, translator, documentation writer, PR official, and server admin.
Or atleast our PR guy
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PicassoCT
Journeywar Developer & Mapper
Posts: 10314
Joined: 24 Jan 2006, 21:12

Re: Insane Feature Requests

Post by PicassoCT »

I demand Russian Roulett- Spring- Option.. once you lose, Spring erases your hardrive, overheats your CPU... so this Game could be your last one..

PS: Ragequit counts as loss.
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Peet
Malcontent
Posts: 4382
Joined: 27 Feb 2006, 22:04

Re: Insane Feature Requests

Post by Peet »

Michilus_nimbus wrote:A Belgian government that doesn't fall every 4 months.
lua!
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