Holy crap -> Spam

Holy crap -> Spam

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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scifi
Posts: 848
Joined: 10 May 2009, 12:27

Holy crap -> Spam

Post by scifi » 08 Jul 2014, 14:22

D:

I sence the presence of bots, no human can create threads with 0 to 1 second intervals.

Its already like more than 12 threads.

And btw some spam threads have been up for 2 hours, the recent ones have been up for 30 minutes.

I know people have lives but oh well, i guess im here because my RSS feed just got spamed xD
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Anarchid
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Joined: 30 Nov 2008, 04:31

Re: Holy crap -> Spam

Post by Anarchid » 08 Jul 2014, 14:25

I'll just leave this here.
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gajop
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Joined: 05 Aug 2009, 20:42

Re: Holy crap -> Spam

Post by gajop » 08 Jul 2014, 15:18

I've seen them but currently only admins can delete them efficiently (by deleting the user), moderators have to go thread by thread and delete each one separately.
I tend to just delete them when there are about 2~ threads per user.
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Re: Holy crap -> Spam

Post by PicassoCT » 08 Jul 2014, 17:44

Cant we harness there spaminal energys, just like google harness the power of the captcha to translate its books?

Cant we add captchas that use the spammers to translate UnitDescriptions - or Wiki Articles

imagine a world where there would be a UnitDef:
damage = 99, -- the hitpoints of the unit
isCheapKitchen =true,
In the end, the internet corrupts all the good ideas. You only got to be faster corrupting and get divergent from the downfall..
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SinbadEV
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Joined: 02 May 2005, 03:56

Re: Holy crap -> Spam

Post by SinbadEV » 08 Jul 2014, 20:44

I've seen forums with per-post CAPTCHAs... would certainly stem the tide but would also be really annoying.
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BaNa
Posts: 1561
Joined: 09 Sep 2007, 21:05

Re: Holy crap -> Spam

Post by BaNa » 09 Jul 2014, 05:58

SinbadEV wrote:I've seen forums with per-post CAPTCHAs... would certainly stem the tide but would also be really annoying.
maybe only for the first hundred or so posts?
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CarRepairer
Cursed Zero-K Developer
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Joined: 07 Nov 2007, 21:48

Re: Holy crap -> Spam

Post by CarRepairer » 09 Jul 2014, 07:22

Image
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Re: Holy crap -> Spam

Post by PicassoCT » 09 Jul 2014, 09:55

another strategy entirely.. what if- bare with me- we pretended the spammers were actually diverting here - to game while working.. so we transform there posts into regular "Nerf/Boost" balance requests and complaining about a boring job, which is only lightend up by gaming.

And let the struggle to explain to there work-supervisors that they posted what they were suppossed to post. Finally we demand for them to login to the spring server via weblobby as part of the join up process to post.

I can imagine somebody not beeing happy at posting spamscreencaps to proove he did his job.

Bonus for traffic if they have to dl engine and game..
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scifi
Posts: 848
Joined: 10 May 2009, 12:27

Re: Holy crap -> Spam

Post by scifi » 09 Jul 2014, 17:33

gajop wrote:I've seen them but currently only admins can delete them efficiently (by deleting the user), moderators have to go thread by thread and delete each one separately.
I tend to just delete them when there are about 2~ threads per user.
hmm thats weird, maybe moderators could have a little more acess to stuff, but then again i do not know how hard it is to ban someones IP/acount.
maybe only for the first hundred or so posts?
well these looked like bots, not people so even if it was for a random amount of posts (ex from 4 to 10) i do not know how effective that would be.


btw they seam to love ------- and movies for some weird reason xD
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gajop
Moderator
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Re: Holy crap -> Spam

Post by gajop » 14 Jul 2014, 13:20

I'd also like to ask users not to bump/post in those spam threads.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10223
Joined: 24 Jan 2006, 21:12

Re: Holy crap -> Spam

Post by PicassoCT » 14 Jul 2014, 14:10

always those oozers - get a afterlife

seriously- my spam-combat suggestions were not taking seriously. spammers got to show there work to some supervisor.. now if there was not spam on the page, but instead talking about playing this game during work- they would get in trouble..
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