One of the fantastic things about TA was that the variety of maps related to the variety of units in such a way as to make different maps like entirely different games.
To the mapmakers: teh love. Keep doing your thing!
I like symmetrical or semi symmetrical maps for no reason I can figure out.
Search found 328 matches
- 09 Jul 2005, 12:11
- Forum: Map Creation
- Topic: What sort of Maps?
- Replies: 23
- Views: 2514
- 09 Jul 2005, 12:01
- Forum: General Discussion
- Topic: Wiki glossary
- Replies: 2
- Views: 413
- 09 Jul 2005, 08:26
- Forum: General Discussion
- Topic: another idea!!
- Replies: 20
- Views: 2111
http://www.unknownworlds.com/ns/ First-person shooter + RTS + evolving aliens (a bit). Highly recommended. It's a half-life mod. In this case, the rts/fps crossover was achieved by utterly hacking the RTS elements into the venerable Half-Life FPS engine- a work of genius. Playing it gives you an ide...
- 09 Jul 2005, 07:11
- Forum: Engine
- Topic: Explosions & Weapons
- Replies: 55
- Views: 6069
- 09 Jul 2005, 07:00
- Forum: Engine
- Topic: Custom Missile models in... but I need help...
- Replies: 34
- Views: 3016
- 09 Jul 2005, 06:55
- Forum: Game Development
- Topic: TA:FF? Big spaceships, big explosions.....
- Replies: 28
- Views: 5766
- 09 Jul 2005, 06:53
- Forum: General Discussion
- Topic: playing without original Total Annihilation
- Replies: 11
- Views: 1984
It's the value of the franchise that matters to Lucasarts, whereas the games are Blizzard's bread and butter. I think they're being silly about it, but I can see WHY they're being silly about it. Essentially the units and names are artwork, and that artwork is copyrighted. If you own TA it's like yo...
- 07 Jul 2005, 07:54
- Forum: General Discussion
- Topic: multiple monitors, early ideas
- Replies: 19
- Views: 1971
- 07 Jul 2005, 05:44
- Forum: General Discussion
- Topic: Recording... vote
- Replies: 40
- Views: 4611
Obviously there needs to be an ongoing series of grudge-matches where valkyries are banned and both players take the same faction. Perhaps a play-thru-the-maps grudgematch where victory is assigned only after every map has been played (for which we need more maps)? Finally, the vote was based on a r...
- 05 Jul 2005, 13:42
- Forum: Engine
- Topic: Map "Features" models, pictures, models, comments,
- Replies: 55
- Views: 4886
- 05 Jul 2005, 13:29
- Forum: General Discussion
- Topic: Unit cannon
- Replies: 39
- Views: 5532
- 05 Jul 2005, 13:22
- Forum: AI
- Topic: Threat Matrix Algorithm
- Replies: 24
- Views: 4424
- 04 Jul 2005, 06:20
- Forum: General Discussion
- Topic: Random Thought
- Replies: 23
- Views: 1908
- 03 Jul 2005, 05:17
- Forum: General Discussion
- Topic: Missing something simple.
- Replies: 14
- Views: 2039
- 03 Jul 2005, 03:11
- Forum: Map Creation
- Topic: What sort of Maps?
- Replies: 23
- Views: 2514
- 03 Jul 2005, 02:54
- Forum: Map Releases
- Topic: New Map: Micro Metal Alpha
- Replies: 12
- Views: 1803
- 03 Jul 2005, 02:21
- Forum: Help & Bugs
- Topic: im getting sick of this, i have never played spring online
- Replies: 8
- Views: 1595
- 02 Jul 2005, 13:46
- Forum: General Discussion
- Topic: Inactive User Purge
- Replies: 40
- Views: 5389
- 02 Jul 2005, 13:26
- Forum: General Discussion
- Topic: MiniSpring not to be standard?
- Replies: 34
- Views: 3522
- 02 Jul 2005, 13:20
- Forum: Game Development
- Topic: Idea for MiniSpring and network play
- Replies: 21
- Views: 3952