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by smokingwreckage
09 Jul 2005, 12:11
Forum: Map Creation
Topic: What sort of Maps?
Replies: 23
Views: 2514

One of the fantastic things about TA was that the variety of maps related to the variety of units in such a way as to make different maps like entirely different games.

To the mapmakers: teh love. Keep doing your thing!

I like symmetrical or semi symmetrical maps for no reason I can figure out.
by smokingwreckage
09 Jul 2005, 12:01
Forum: General Discussion
Topic: Wiki glossary
Replies: 2
Views: 413

[K.B.] Napalm Cobra wrote:Yay for alphabetical ordering, AA rules.

AAAAARGH! Run! Flame war incominggggggggggggg.....
by smokingwreckage
09 Jul 2005, 08:26
Forum: General Discussion
Topic: another idea!!
Replies: 20
Views: 2111

http://www.unknownworlds.com/ns/ First-person shooter + RTS + evolving aliens (a bit). Highly recommended. It's a half-life mod. In this case, the rts/fps crossover was achieved by utterly hacking the RTS elements into the venerable Half-Life FPS engine- a work of genius. Playing it gives you an ide...
by smokingwreckage
09 Jul 2005, 07:11
Forum: Engine
Topic: Explosions & Weapons
Replies: 55
Views: 6069

Not a request? I imagine you'll be coding it then.
by smokingwreckage
09 Jul 2005, 07:00
Forum: Engine
Topic: Custom Missile models in... but I need help...
Replies: 34
Views: 3016

Couldn't the spring config control the number of particles shown?
by smokingwreckage
09 Jul 2005, 06:55
Forum: Game Development
Topic: TA:FF? Big spaceships, big explosions.....
Replies: 28
Views: 5766

Okay, can you instruct me in how to get it working? Use small words :)
by smokingwreckage
09 Jul 2005, 06:53
Forum: General Discussion
Topic: playing without original Total Annihilation
Replies: 11
Views: 1984

It's the value of the franchise that matters to Lucasarts, whereas the games are Blizzard's bread and butter. I think they're being silly about it, but I can see WHY they're being silly about it. Essentially the units and names are artwork, and that artwork is copyrighted. If you own TA it's like yo...
by smokingwreckage
07 Jul 2005, 07:54
Forum: General Discussion
Topic: multiple monitors, early ideas
Replies: 19
Views: 1971

Not many games support dual monitors at all. THey can still be handy for chat windows etc but even that doesn't always work :)
by smokingwreckage
07 Jul 2005, 05:44
Forum: General Discussion
Topic: Recording... vote
Replies: 40
Views: 4611

Obviously there needs to be an ongoing series of grudge-matches where valkyries are banned and both players take the same faction. Perhaps a play-thru-the-maps grudgematch where victory is assigned only after every map has been played (for which we need more maps)? Finally, the vote was based on a r...
by smokingwreckage
05 Jul 2005, 13:42
Forum: Engine
Topic: Map "Features" models, pictures, models, comments,
Replies: 55
Views: 4886

So make a buncha models and wait for word on the possible revamping of hitboxes.
by smokingwreckage
05 Jul 2005, 13:29
Forum: General Discussion
Topic: Unit cannon
Replies: 39
Views: 5532

If there were a unit cannon, would someone models and animate a cow?

You haven't lived till you've hurled cows at the enemy.
by smokingwreckage
05 Jul 2005, 13:22
Forum: AI
Topic: Threat Matrix Algorithm
Replies: 24
Views: 4424

I'm on too many fora already. I voted weapon TYPE because (to my way of thinking) it is critical in some cases. Maybe not always, but hey.
by smokingwreckage
04 Jul 2005, 06:20
Forum: General Discussion
Topic: Random Thought
Replies: 23
Views: 1908

You gotta either estimate the distance, hit "destruct" and charge, or hide behind something important in his (your opponent's) base while it counts down.

Does anyone leeter than me, whos actually pulled this stunt off more than once-or-twice, have any tips?
by smokingwreckage
03 Jul 2005, 05:17
Forum: General Discussion
Topic: Missing something simple.
Replies: 14
Views: 2039

Replace sucks with kicks. Just IMO. But some folks hate anything but OTA, others hate AA specifically, some hate caydr... it's a tangled, tangled web.
by smokingwreckage
03 Jul 2005, 03:11
Forum: Map Creation
Topic: What sort of Maps?
Replies: 23
Views: 2514

Why, why, why do people have to clutter up threads with utterly gratuitous claptrap about how someone else is "obviously a porcer"??? The guy gave a list of what he liked in a map, and why, and the gameplay consequences as he saw them. (And you flamed him. Nice one.) For example, my opinio...
by smokingwreckage
03 Jul 2005, 02:54
Forum: Map Releases
Topic: New Map: Micro Metal Alpha
Replies: 12
Views: 1803

Metal maps exist for porcing. "Hmm, rushing is leet and all, but I feel like a change in pace. Let's play metal!" etc.


On the other hand, more metal = more units = more destruction. Yeah.....
by smokingwreckage
03 Jul 2005, 02:21
Forum: Help & Bugs
Topic: im getting sick of this, i have never played spring online
Replies: 8
Views: 1595

The "AIs" are essentially a queue of units that will spawn at certain locations and come hunting for you. Fun!
by smokingwreckage
02 Jul 2005, 13:46
Forum: General Discussion
Topic: Inactive User Purge
Replies: 40
Views: 5389

But when someone uses the wrong word, misspells it, and puts it in the wrong place in a bad sentence with horrible syntax AND doesnt use paragraphs, and does so repeatedly:

i thnik pureg dem OK!!!!!!!!!!! wit mebmers! an no moer teh forums!!!!
by smokingwreckage
02 Jul 2005, 13:26
Forum: General Discussion
Topic: MiniSpring not to be standard?
Replies: 34
Views: 3522

I very, very much like the increased Line of Sight in minispring, but nothing else strikes me as hugely beneficial yet; I'll play a few more games first before I pass further judgement. "Crappy shiaaaaaaaat" doesn't even count as an opinion Masse. Please try present a reasoned statement. Y...
by smokingwreckage
02 Jul 2005, 13:20
Forum: Game Development
Topic: Idea for MiniSpring and network play
Replies: 21
Views: 3952

Zsinj has a point.

I'd personally be happy if Line of Sight could be extended and zoom-out extended in regular Spring. Minispring still has its own problems, one of which is that the unit walk animations are all screwy.

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