Thanks Pxtl. I will take that in mind.
Hey, you are developing Hardcore Annihilation, right?
Search found 60 matches
- 01 Mar 2010, 23:07
- Forum: Off Topic Discussion
- Topic: Difference between LUA Widget and LUA Gadget
- Replies: 5
- Views: 772
- 01 Mar 2010, 23:02
- Forum: Off Topic Discussion
- Topic: Difference between LUA Widget and LUA Gadget
- Replies: 5
- Views: 772
Difference between LUA Widget and LUA Gadget
(This is eating my head)
What is the difference between a LUA Widget and a LUA Gadget? Cause, everytime that I use the word "LUA Widget" in a post, Argh tells me that it should be a Gadget and not a Widget.
(I would be happy if Argh answers this...)
What is the difference between a LUA Widget and a LUA Gadget? Cause, everytime that I use the word "LUA Widget" in a post, Argh tells me that it should be a Gadget and not a Widget.
(I would be happy if Argh answers this...)
- 22 Feb 2010, 02:51
- Forum: General Discussion
- Topic: FPS Mode On Planes Idea: Crashing
- Replies: 17
- Views: 2273
Re: FPS Mode On Planes Idea: Crashing
¡I play Air Raid! Is so awesome...
PLEASE, some set up a multiplayer Air Raid game (Or i will do it)
PLEASE, some set up a multiplayer Air Raid game (Or i will do it)
- 21 Feb 2010, 20:27
- Forum: General Discussion
- Topic: FPS Mode On Planes Idea: Crashing
- Replies: 17
- Views: 2273
Re: FPS Mode On Planes Idea: Crashing
Yeah, maybe like a Big red button saying "Kamikaze" on planes. Then you click somewhere and the plane would fall there. I havent tried CA`s flying bombs, but they should be awesome. (Idea) Name: Q33 AL_QUIDA Type: Plane Role: Kamikaze operations Tech: 1 Bonus damage on: Twin Towers (LOL?) ...
- 21 Feb 2010, 20:19
- Forum: General Discussion
- Topic: FPS Mode On Planes Idea: Crashing
- Replies: 17
- Views: 2273
Re: FPS Mode On Planes Idea: Crashing
OK
Note: Must learn LUA
Note: Must learn LUA
- 21 Feb 2010, 20:13
- Forum: General Discussion
- Topic: FPS Mode On Planes Idea: Crashing
- Replies: 17
- Views: 2273
FPS Mode On Planes Idea: Crashing
I mean, someone enters in FPS mode with an Air Scout, and he is so crazy that he wants to crash the plane with the enemy base. He is sure that the plane wont destroy itself, but he didnt read that since version 2.0 (Only joking) planes can crash. When the plane crashes his face is like WT...? IMO it...
- 16 Feb 2010, 01:37
- Forum: Lua Scripts
- Topic: Universal Damage Widget (Or Gadget)
- Replies: 13
- Views: 2062
Re: Universal Damage Widget
Thanks Argh. Now I most learn how to code (Lol?)
Do you know a good page (or book) in wich LuaScript is taught?
Do you know a good page (or book) in wich LuaScript is taught?
- 15 Feb 2010, 21:33
- Forum: Lua Scripts
- Topic: Universal Damage Widget (Or Gadget)
- Replies: 13
- Views: 2062
Universal Damage Widget (Or Gadget)
I wonder if there is the possibility of making a widget that turns on the Universal Damage. I mean, AA units can shoot to the ground, and other examples.
Or maybe an option...
Would it be possible? Because I loved that thing from OTA.
Or maybe an option...
Would it be possible? Because I loved that thing from OTA.
- 05 Jan 2010, 16:30
- Forum: General Discussion
- Topic: Idea for an option: Pollution
- Replies: 11
- Views: 870
Re: Idea for an option: Pollution
I tought that it could be a nice option to do the gameplay a bit more interesting. Because, people will not build so many big structures. And will NOT build a lot of structures. (I see a lot of people that full the map with kbot labs, turrets, and so on... That would do a very large severe and extre...
- 05 Jan 2010, 00:11
- Forum: General Discussion
- Topic: Idea for an option: Pollution
- Replies: 11
- Views: 870
Re: Idea for an option: Pollution
And if its only air pollution (without visible pollution, only damage and slow-down)?
- 05 Jan 2010, 00:05
- Forum: General Discussion
- Topic: Idea for an option: Pollution
- Replies: 11
- Views: 870
Re: Idea for an option: Pollution
I can try
- 04 Jan 2010, 23:49
- Forum: General Discussion
- Topic: Idea for an option: Pollution
- Replies: 11
- Views: 870
Idea for an option: Pollution
I have an idea for something that can be introduced as an option: the pollution. Let me explain: If this option is turned on, every building will pollute slowly the surrounding earth, sky and water. Bigger buildings means more pollution. Polluted earth will damage units. Polluted air will damage eve...
- 02 Jan 2010, 19:03
- Forum: General Discussion
- Topic: Exporting from OTA to Spring
- Replies: 6
- Views: 735
Re: Exporting from OTA to Spring
┬┐How?
┬┐C├│mo?
┬┐C├│mo?
- 02 Jan 2010, 17:34
- Forum: General Discussion
- Topic: Exporting from OTA to Spring
- Replies: 6
- Views: 735
Exporting from OTA to Spring
There is a page called www.unituniverse.com, there, a lot of programmers make every day new models of units for OTA. Only one question.
┬┐Is it posible to export these units to any spring mod (Or to the engine itself)?
┬┐Is it posible to export these units to any spring mod (Or to the engine itself)?
- 30 Dec 2009, 17:44
- Forum: Help & Bugs
- Topic: The 1rst Person camera is cheaty
- Replies: 17
- Views: 1550
The 1rst Person camera is cheaty
Let me explain: For example, the big bertha. It rotates very slowly. But, if you use the first person camera on it, it can rotate as fast as you want! It is possible to add a "first person camera maximum rotation speed" for some units? Other example: Planes They must do a very big circle t...
- 21 Dec 2009, 20:14
- Forum: Help & Bugs
- Topic: Pop-Up Guns
- Replies: 8
- Views: 831
Re: Pop-Up Guns
Ahh! I didnt get it at first, but now I understand.
So, in BA, popup guns can only shoot air targets...
Thanks!
So, in BA, popup guns can only shoot air targets...
Thanks!
- 21 Dec 2009, 17:37
- Forum: Help & Bugs
- Topic: Pop-Up Guns
- Replies: 8
- Views: 831
Re: Pop-Up Guns
Thanks, but I meant missiles popup turrets, laser popup turret, they dont work.
- 21 Dec 2009, 17:33
- Forum: Help & Bugs
- Topic: Pop-Up Guns
- Replies: 8
- Views: 831
Pop-Up Guns
Hi everyone, I want to resolve a question that I have.
How do Pop-Up Guns work? Because I built 2 or 3 and when the enemy aproaches, they dont go up! Is this a bug? Or those weapons are under development? Please, help me!
How do Pop-Up Guns work? Because I built 2 or 3 and when the enemy aproaches, they dont go up! Is this a bug? Or those weapons are under development? Please, help me!
- 20 Dec 2009, 03:13
- Forum: Game Development
- Topic: What about a Starcraft mod?
- Replies: 38
- Views: 7132
Re: What about a Starcraft mod?
Ok guys, sorry about my bad way of "writing a post" and every thing that you wrote. I KNOW that this thing was talked about in another post, but now I want to explain me my ideas. (This is my first post on my life and I am a Newbie in the game) (My name in the game is the same name) First ...
- 19 Dec 2009, 14:20
- Forum: Game Development
- Topic: What about a Starcraft mod?
- Replies: 38
- Views: 7132
What about a Starcraft mod?
The title is self explanatory...
Im not a programmer, so, if someone knows how to do mods, please, try to recreate one of the best rts games of all the history (With OTA, of course)
Im not a programmer, so, if someone knows how to do mods, please, try to recreate one of the best rts games of all the history (With OTA, of course)