Search found 234 matches
- 19 May 2009, 05:07
- Forum: Map Releases
- Topic: New map - Rapids v1 - 1v1 all arms map
- Replies: 25
- Views: 2936
- 24 Apr 2009, 08:14
- Forum: Game Development
- Topic: some things I would like to know about spring
- Replies: 18
- Views: 2742
Re: some things I would like to know about spring
*waits for a reply about IW anims*
- 14 Apr 2009, 05:21
- Forum: Linux
- Topic: Keyboard input stops working about 5 minutes into the game
- Replies: 6
- Views: 1450
- 10 Apr 2009, 04:37
- Forum: Art & Modelling
- Topic: MidKnight's Models! (new:I am back at it!)
- Replies: 244
- Views: 29378
Re: MidKnight's Models! (new: MOAR BLADEWING))
That's brutal!!!smoth wrote:
- 09 Apr 2009, 10:41
- Forum: Game Releases
- Topic: Gundam 1.2 f2
- Replies: 84
- Views: 10604
Re: Gundam 1.2 f2
If you mean the Base building one - GRTS River Valley. I'm too lazy to find a link.Sleksa wrote:which map is that in the video?
- 09 Apr 2009, 07:52
- Forum: Game Releases
- Topic: Gundam 1.2 f2
- Replies: 84
- Views: 10604
Re: Gundam 1.2 f2
Vid made me want to play Gundam... Will DL ASAP.
- 25 Mar 2009, 04:20
- Forum: Spring: 1944
- Topic: Spring: 1944 "Operation Luettich" (v1.01) Released!
- Replies: 92
- Views: 16251
Re: Spring: 1944 "Operation Luettich" (v1.01) Released!
Sweet,
I shall download and challenge CRAIG to a duel... and lose i reckon.
PS.. more than the the hour you said it would take yesterday little phish
I shall download and challenge CRAIG to a duel... and lose i reckon.
PS.. more than the the hour you said it would take yesterday little phish
- 12 Feb 2009, 03:22
- Forum: Star Wars: Imperial Winter
- Topic: The Star Wars: Imperial Winter Eyecandy Thread [56k warning]
- Replies: 1114
- Views: 225796
- 12 Feb 2009, 03:19
- Forum: Spring: 1944
- Topic: Spring: 1944 "Operation Konstantin" (v0.92) Release
- Replies: 49
- Views: 13154
Re: Spring: 1944 "Operation Konstantin" (v0.92) Release
Wolfenstein style acks required for defense mod.
- 16 Dec 2008, 02:08
- Forum: Map Releases
- Topic: Map: Paradise Lost
- Replies: 14
- Views: 2267
Re: Map: Paradise Lost
Luser error Floz.
- 10 Dec 2008, 04:12
- Forum: Art & Modelling
- Topic: [Ion Cannon / Meteor Storm]
- Replies: 10
- Views: 1854
Re: [Ion Cannon / Meteor Storm]
Lynch heeeem!!!!
- 19 Nov 2008, 02:22
- Forum: Argh's Projects
- Topic: P.U.R.E. 0.8 RC3
- Replies: 867
- Views: 107249
Re: P.U.R.E. 0.8 RC3
SimBase 2000?Otherside wrote:lol you could make a simcity mod with world builder :p
- 12 Nov 2008, 04:16
- Forum: Zero-K
- Topic: Complete Annihilation News
- Replies: 1522
- Views: 174194
Re: Complete Annihilation News
It needs to be at least.... THREE times bigger. /zoolander
- 14 Aug 2008, 10:13
- Forum: Map Releases
- Topic: Barracuda Bay Version 2
- Replies: 10
- Views: 1471
Re: New Map - Barracuda Bay
Looks pretty good... And in regards to your avatar fc - My anus is bleeding!!
- 07 Aug 2008, 04:54
- Forum: Map Creation
- Topic: 'Wet' versions of maps.
- Replies: 62
- Views: 5665
Re: 'Wet' versions of maps.
Man i should read those... haven't gotten around to it.
- 05 Aug 2008, 08:15
- Forum: Map Releases
- Topic: ..:: New Map ::.. Ooooweeee V3
- Replies: 64
- Views: 7748
Re: ..:: New Map ::.. Ooooweeee V3
I'm reinstalling Spring just for this map... *runs off trying not to piss himself with glee*
- 29 May 2008, 07:25
- Forum: Art & Modelling
- Topic: Spherebot Family Fumblings
- Replies: 34
- Views: 2899
Re: Spherebot Family Fumblings
FIYAAAAH!!
- 28 May 2008, 07:14
- Forum: Feature Requests
- Topic: SPOT choosing - no smurfs
- Replies: 20
- Views: 1609
Re: SPOT choosing - no smurfs
+1000LordMatt wrote:I like the current situation where fastest comps get first choice of spots.
- 28 May 2008, 07:10
- Forum: Argh's Projects
- Topic: P.U.R.E. 0.55
- Replies: 1273
- Views: 138863
Re: P.U.R.E. 0.55
One though, not two.
- 28 May 2008, 06:43
- Forum: Argh's Projects
- Topic: P.U.R.E. 0.55
- Replies: 1273
- Views: 138863
Re: P.U.R.E. 0.55
The first render looks a bit like a UEF Titan from Supreme Commander but with launchers...
I like it.
I like it.