The commander unit is invisible, please help.
I remember doing this more then 1,5 years ago but i cant
remember how i did it.
Search found 69 matches
- 22 Nov 2011, 13:12
- Forum: Game Development
- Topic: How to update my mod from version 81.x to 84.x
- Replies: 11
- Views: 3700
- 17 Sep 2010, 02:35
- Forum: AI
- Topic: Skirmish AI: E323AI 3.22.4
- Replies: 749
- Views: 179196
Re: Skirmish AI: E323AI 3.19.1
I was not complaining so no need feel insulted, and saying that your mod sucks is not very objective.slogic wrote:It is your mod sucks. Check the build tree, i told you and i don't like to repeat.
Keep up the good work.
- 15 Sep 2010, 19:58
- Forum: AI
- Topic: Skirmish AI: E323AI 3.22.4
- Replies: 749
- Views: 179196
Re: Skirmish AI: E323AI 3.19.1
Glad to see it works with NOTA now, now i've finally got an alternative to RAI's thin stream of units waddling towards their death. That being said, the thing that stands out to me the most is it's disinterest in flak; only ever saw the enemy build a few mobile flak late into the game (and not a si...
- 11 Sep 2010, 23:40
- Forum: News
- Topic: Spring 0.82.5.1 bug fix patch release
- Replies: 18
- Views: 11827
Re: Spring 0.82.5.1 bug fix patch release
liamdawe wrote:Apart from having to compile it we mean. The repo isn't updating.zerver wrote:http://github.com/spring/spring/commits/0.82.5.1
I never compiled before.
- 11 Sep 2010, 20:56
- Forum: AI
- Topic: Shard 0.4/dev
- Replies: 839
- Views: 463844
Re: Shard
How do i prioritize the taskque ?
- 11 Sep 2010, 04:55
- Forum: News
- Topic: Spring 0.82.5.1 bug fix patch release
- Replies: 18
- Views: 11827
Re: Spring 0.82.5.1 bug fix patch release
Hello! With 0.82.5.1 and with 0.82.4 "Test the Game" selected from the Spring menu fails ("Fatal Error Not a script"). With 0.82.5 it is OK. Also MetalMaker widgets are not working for me. :( I'm using Ubuntu 10.04.1 x64. Where did you get the .1 release on Ubuntu? Yeah what rep...
- 10 Sep 2010, 20:15
- Forum: AI
- Topic: Unit specific configs for e323
- Replies: 12
- Views: 4689
Re: Unit specific configs for e323
No but it would be great.oksnoop2 wrote:Are you trying to get a morphing AI?
- 10 Sep 2010, 13:28
- Forum: AI
- Topic: Unit specific configs for e323
- Replies: 12
- Views: 4689
Re: Unit specific configs for e323
After testing mod a bit i knew that arm AI commander can build the only factory: shipyard. So, what did you expect from AI to build on non-water maps? Also i don't understand why do you need a special side for AI? For me it made either Kbot lab or Aicraft plant pedending on map and settings. Ai com...
- 10 Sep 2010, 00:19
- Forum: AI
- Topic: Unit specific configs for e323
- Replies: 12
- Views: 4689
Re: Unit specific configs for e323
Iv also tried to disable units and remove entries from categorization file to make it only build one or more thing but it refuses. I disabled using the side data file. but this is all enabled. Ai is using biocom or kincom, players use iscom or clancom. http://www.hotshare.net/file/299887-27532664f7....
- 09 Sep 2010, 18:10
- Forum: AI
- Topic: Unit specific configs for e323
- Replies: 12
- Views: 4689
Re: Unit specific configs for e323
Ok then there is a problem with the units and or build list somewhere,
but i don't know what to search for.
It seems to only want to build one factory with com, and 2-3 units types per builder and factory.
but i don't know what to search for.
It seems to only want to build one factory with com, and 2-3 units types per builder and factory.
- 08 Sep 2010, 23:28
- Forum: AI
- Topic: Unit specific configs for e323
- Replies: 12
- Views: 4689
Re: Unit specific configs for e323
Units then.
- 08 Sep 2010, 01:42
- Forum: AI
- Topic: Unit specific configs for e323
- Replies: 12
- Views: 4689
Unit specific configs for e323
Tell me if there is some what to teach the ai what to build and in what order to build it ?
As it is now it refuses to build some things, even after tweaking.
And if more info is needed i can upload it.
As it is now it refuses to build some things, even after tweaking.
And if more info is needed i can upload it.
- 07 Sep 2010, 00:57
- Forum: Help & Bugs
- Topic: Looking for help or tutorial
- Replies: 5
- Views: 825
Re: Looking for help or tutorial
Thanks very much, the .1 update seems to fix it, if it does i love you 

- 07 Sep 2010, 00:55
- Forum: News
- Topic: Spring 0.82.5.1 bug fix patch release
- Replies: 18
- Views: 11827
- 04 Sep 2010, 19:29
- Forum: Help & Bugs
- Topic: Looking for help or tutorial
- Replies: 5
- Views: 825
Re: Looking for help or tutorial
It ignored categorization file and builds anyway
i tested making an file containing only commander and one factory.
i tested making an file containing only commander and one factory.
- 03 Sep 2010, 20:04
- Forum: Help & Bugs
- Topic: Looking for help or tutorial
- Replies: 5
- Views: 825
Looking for help or tutorial
I trying to make some of the other AIa work expect rai that work fine.
What is my best option ?
I was hoping to get E323 high templar to work preferably, but it builds 3 metal and 3 solar then stops.
http://codepaste.net/76hmr7
What is my best option ?
I was hoping to get E323 high templar to work preferably, but it builds 3 metal and 3 solar then stops.
http://codepaste.net/76hmr7
- 03 Sep 2010, 13:04
- Forum: AI
- Topic: Skirmish AI: E323AI 3.22.4
- Replies: 749
- Views: 179196
Re: Skirmish AI: E323AI 3.19.1
How do i make configs ?
- 16 Aug 2010, 21:48
- Forum: Help & Bugs
- Topic: Commander won't spawn w' 0.82.3
- Replies: 4
- Views: 968
Re: Commander won't spawn w' 0.82.3
What the fix and workaround ?slogic wrote:Commanders can not being spawned because of other critical errors in lua layer. Attach infolog.txt next time.
- 16 Aug 2010, 17:19
- Forum: Help & Bugs
- Topic: Spring fails to open a window when launched from Lobby
- Replies: 19
- Views: 3315
Re: Spring fails to open a window when launched from Lobby
Cant tell if it was windows crashing sometimes but the biggest problems is that
springlobby dont work anymore, so i cant play anymore, testspring starts but commanders are not visible.
specs: windows 7 x64
springlobby dont work anymore, so i cant play anymore, testspring starts but commanders are not visible.
specs: windows 7 x64
- 16 Aug 2010, 03:05
- Forum: Help & Bugs
- Topic: Spring fails to open a window when launched from Lobby
- Replies: 19
- Views: 3315
Re: Spring fails to open a window when launched from Lobby
Licho wrote:Thats a well known bug old about 2 years - dont try to run it in windowed mode, it rarely works on windows.
Use fullscreen.
Bullshit, it worked for me until 0.82.3
Now i cant even run fullscreen
