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by code_man
05 Feb 2016, 18:38
Forum: General Discussion
Topic: Bounty offers as feature request subfoums?
Replies: 12
Views: 1353

Bounty offers as feature request subfoums?

Seems like its almost the same but bounties are payed rather than free.
by code_man
05 Feb 2016, 18:23
Forum: Lobby Clients & Server
Topic: File transfer infrastructure and verification issues
Replies: 4
Views: 875

Re: File transfer infrastructure and verification issues

This is highly inoptimal for me, i would want the same way we can have unstable versions of games being available trough rapid applicable for maps too. Im sure this will be important in the future. Also is it possible to specify 3rd party file hosts as download servers for files in a autohost/lobby ...
by code_man
05 Feb 2016, 18:18
Forum: Map Creation
Topic: Detail Normal Texture Splatting resources
Replies: 13
Views: 2438

Re: Detail Normal Texture Splatting resources

This is awsome, great work looking forward to the 101 normal mapped goodness.
by code_man
05 Feb 2016, 18:15
Forum: The Cursed
Topic: Screenshots
Replies: 111
Views: 32621

Re: Screenshots

Nice to see this still alive.
by code_man
05 Feb 2016, 18:08
Forum: Bounty Offers
Topic: "Rebuild" EvoRTS
Replies: 25
Views: 12260

Re: "Rebuild" EvoRTS

Hmm they dont seem all to hard to do from that list. I guess i could try it, but i need to know where i can get the current dev build. From my understanding it seems that you have little idea of what files are unneded and want everything in those listed issues new? Because if you can tell me what fi...
by code_man
05 Feb 2016, 17:29
Forum: Map Creation
Topic: Color Comliments
Replies: 4
Views: 935

Re: Color Comliments

Well, long story short, it was late, i was lying on my back, on the floor, drunken, ashamed, in one hand the razor, in the other a bundle of hair - and i said to myself. "This is how you want to go? Low,miserable, and cold - and all just, because for one fleeting moment, one shitty drunken hour, yo...
by code_man
05 Feb 2016, 17:17
Forum: Map Tutorials & Resources
Topic: PyMapConv
Replies: 23
Views: 8080

Re: PyMapConv

Nice one, if it is as straightforward to install and use as it seems then this will be interesting.

I wonder how well it performs compared to SME, gajop mentioned something about optimizations, i have no idea what he means tough.
by code_man
05 Feb 2016, 16:41
Forum: Game Development
Topic: Train Factory
Replies: 28
Views: 4522

Re: Train Factory

Trains in spring would be awsome, i loved them in tibsun, if they had gameplay mechanics that would be so rad.
by code_man
05 Feb 2016, 16:38
Forum: Ingame Community
Topic: Where is melbot?
Replies: 7
Views: 2470

Re: Where is melbot?

Good to see this brought up.

I would like melbot to be brought back on freenode #spring1944/#s44 on lobby and if possible have it link to #moddev too trough freenode.
by code_man
03 Jan 2016, 21:48
Forum: General Discussion
Topic: lobby server, game content servers and player authentication
Replies: 9
Views: 1709

Re: lobby server, game content servers and player authentication

Nemo made a gadget that reads data from a database in json form which is generated on a web page and then spawns units based on that, so doable as third party thing already.
by code_man
03 Jan 2016, 21:46
Forum: SpringLobby Client
Topic: Question wrt. springlobby github comment
Replies: 19
Views: 4421

Re: Question wrt. springlobby github comment

I dont really see ingame lobbies taking off for multiplayer. As it is right now i use springlobby like an irc with gaming plugin, i can leave it on the whole day and mind my own business even if i dont play at all or i can wait for hours for a game and not be disturbed by the waiting. Tough i think ...
by code_man
03 Jan 2016, 19:28
Forum: Map Creation
Topic: Spring Map Edit Revisted
Replies: 60
Views: 8803

Re: Spring Map Edit Revisted

Github is useful for more than just tracking changes. It allows for clean issue reporting, discussion and third party contributions. Strongly advise you use that or any other VCS tool + issue tracking site. I dont see this thing dragging on itself too far so i think its overkill at this time and it...
by code_man
03 Jan 2016, 19:17
Forum: Art & Modelling
Topic: Random WIP 2016
Replies: 118
Views: 46378

Re: Random WIP 2015+

Giant cute anime led cat of death?
by code_man
03 Jan 2016, 19:07
Forum: Map Creation
Topic: Spring Map Edit Revisted
Replies: 60
Views: 8803

Re: Spring Map Edit Revisted

Do you have a github/project page? Nope, source and (pathetic) documentation included. Changes are mostly simple, i see no reason to use a version control system at this point. One thing you coudl fix is the terracing effect it causes if you output height to a low depth file format. Only raw ever w...
by code_man
03 Jan 2016, 18:22
Forum: Spring: 1944
Topic: Outdated install instructions?
Replies: 5
Views: 3227

Re: Outdated install instructions?

I dont have access to the main s44 side, but il mention this to the devs.
Thanks for pointing this out btw, is a seriously overlooked issue.
by code_man
03 Jan 2016, 18:20
Forum: Lua Scripts
Topic: Drawing units/features
Replies: 13
Views: 1283

Re: Drawing units/features

Actual api to render any model in the world or on the screen?
by code_man
03 Jan 2016, 18:06
Forum: MechCommander: Legacy
Topic: Texture Color Schemes
Replies: 8
Views: 5725

Re: Texture Color Schemes

Very cool, im glad you caught up on the textures, those made the game feel bland.
by code_man
03 Jan 2016, 18:03
Forum: Metal Factions
Topic: Metal Factions
Replies: 185
Views: 55824

Re: Metal Factions

Nice, i tried teching up right at start but that didnt work out for me, il try playing properly in the future.
by code_man
03 Jan 2016, 18:00
Forum: Spring: 1944
Topic: Outdated install instructions?
Replies: 5
Views: 3227

Re: Outdated install instructions?

Which is really sums up everything about how games should be distributed. Yup. The best thing is if people join our autohost named "s1944: stable" and let the lobby grab things for them. The official website is highly outdated and long ago marked for scrapping and that news page concerns 1.7, we ar...
by code_man
03 Jan 2016, 17:49
Forum: General Discussion
Topic: Game browser?
Replies: 5
Views: 1102

Re: Game browser?

@raaar Cool, hope it gives you some attention you deserve. Seems i had completely forgotten to mention that the best thing would if there was a lobby window where all games are displayed in a small summary where you can pick them out of to download. Another idea i came up with perhaps some way of be...

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