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by Andreask
09 Sep 2006, 16:48
Forum: Off Topic Discussion
Topic: Games with FAIR PLAY.
Replies: 22
Views: 874

You are a funny guy. It is not possible to play fair games when everybody has the objective to play games which enable them to swing the odds in their favour as much and as often as possible. Hence the stacking, whining, abusing and cheating. Fair games are a myth, as is fair life. Cry me a river. P...
by Andreask
09 Sep 2006, 13:58
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 155199

Thats not news to us Steve, its been some time sconce you learned to moderate yourself. Snipers are awesome. Yet, any Air counters them. Any fast vehicle and any fast bot too. The drawback of the snipers is the fact that they move slow, fire slow and cost a lot, so to counter them, you must surround...
by Andreask
09 Sep 2006, 09:54
Forum: Game Releases
Topic: Expand and Exterminate version 0.163 Released
Replies: 1236
Views: 64104

Ahhhhh, very nice.

Most awesome base models of any mod so far.

edit: and what would be better than a new page to call out for more springers to play this mod.
by Andreask
09 Sep 2006, 01:57
Forum: Game Development
Topic: Battletech
Replies: 627
Views: 73465

I suggest you play a lot more test games before raising the ressources. While the game definately plays slower than AA, i doubt that this is neccesarily a bad thing. There are units which are highly spamable with little ressosurces, like inf and light vechs. The only things that take really long to ...
by Andreask
07 Sep 2006, 01:28
Forum: Game Development
Topic: Talon
Replies: 112
Views: 14719

Will this be incooperated with AA ???
by Andreask
29 Aug 2006, 01:28
Forum: Game Releases
Topic: Expand and Exterminate version 0.163 Released
Replies: 1236
Views: 64104

NI ?
by Andreask
17 Aug 2006, 18:43
Forum: Off Topic Discussion
Topic: Dark Messiah of might and magic
Replies: 19
Views: 475

I really liked the Demo cant wait for the full version to come out. HOMM: DM kind of picks up where Half Life 2 left us, by making even MORE excellent use of the awesome physics engine. I just hope that they add ninja-stars or similar throwables to the game, so i can decaptitate the monsters with a ...
by Andreask
01 Aug 2006, 15:18
Forum: Game Releases
Topic: Expand and Exterminate version 0.163 Released
Replies: 1236
Views: 64104

What is the problem with this? Cant the mexes be able to produce units/defences by themselves? Wasnt it planned that each mex should also be able to produce basic NI units ? If not, just give them an EMP, one with an area effect, whenever enemies come to attack the mex, they would be stunned for 3 s...
by Andreask
01 Aug 2006, 15:09
Forum: Game Development
Topic: Mods and balancing of units
Replies: 38
Views: 1907

In AA there is the level 2 Zipper bot, which is level 2 but the fastest land unit in the mod. Also the level 3 mechs are faster than some lvl 2 mechs and tanks like the Sumo or Goliath. The general consensus is however, that a unit is slower than other when these have less range and hitpoints. This ...
by Andreask
20 Jul 2006, 13:24
Forum: Game Releases
Topic: War Evolution 1.7
Replies: 238
Views: 32841

Well, its neat, but i dout it can stand up to a real FPS. How do you want to make sure that the mod is fun to play once i have seen all 6 levels of the robots? Units in spring move way to slow, aim bad, are too clumsy to make a good FPS experience. Also, what will prevent the mod from being purely k...
by Andreask
16 Jul 2006, 12:57
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 155199

Are you sure that the choice between vehicles and bots is balanced ?

I think bots are still favoured by a good margin, especially during lvl 1.
by Andreask
14 Jul 2006, 14:04
Forum: Art & Modelling
Topic: Battle support units
Replies: 18
Views: 1962

We definately need a cloaked capture units with decent armor.

Teh sexieness.
by Andreask
08 Jul 2006, 02:00
Forum: General Discussion
Topic: We are talking so much about balancing
Replies: 16
Views: 867

AA is jsut suffering from inconsistency, if you follow this theory, TBH.

Then again, it would only be half the fun to play if we wouldnt have all these iterations.
by Andreask
02 Jul 2006, 11:48
Forum: General Discussion
Topic: Proposal:A Day without Speedmetal.
Replies: 80
Views: 5844

At least play CPIA.
by Andreask
30 Jun 2006, 20:16
Forum: Game Releases
Topic: Expand and Exterminate version 0.163 Released
Replies: 1236
Views: 64104

I just tested Epic EE, and i have only one question for now:

Are the LOS and gun ranges the same as in normal EE?
It certainly seems that way.
by Andreask
30 Jun 2006, 12:16
Forum: Game Releases
Topic: Expand and Exterminate version 0.163 Released
Replies: 1236
Views: 64104

Of course you cant win versus l1 anti-air by masing planes. Planes (URC and GD ones) are supposed to be fast response and support for your ground forces. Whenever your enemy has anti-air, you should kill that with ground and then use air, or use them in a tight timeframe, but never attack anti-air w...
by Andreask
25 Jun 2006, 23:23
Forum: Game Releases
Topic: Expand and Exterminate version 0.163 Released
Replies: 1236
Views: 64104

Ah, i bet the Drone means the texturing of that l2 hovercraft, i bet these arent finalizied yet.
by Andreask
22 Jun 2006, 20:41
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 155199

Yes, i see it used from time to time. Its über slow, and does only moderate damage. But its INSANE hp makes it an interesting alternative to the other l3 bots, when considering its low price compared to the krog. As long as it doesnt get d-guned, there is nothing that can stop it, so you can use ...
by Andreask
22 Jun 2006, 12:34
Forum: Game Releases
Topic: Expand and Exterminate version 0.163 Released
Replies: 1236
Views: 64104

*ähm*

Woot woot!

EE 0.16 is out!

Grab it while its hot! Link on first page.

or here:

http://www.fileuniverse.com/?p=showitem&ID=3527

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