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by bishop181
13 Jun 2010, 22:38
Forum: Lua Scripts
Topic: custom formation+1
Replies: 6
Views: 1187

Re: custom formation+1

In away, units w/ longer range generaly have lower hp/cost, so yer, would be towards the back. havent looked at AA yet, but yer, will ensure their at the back @ the next release. Well, taking into account range would be nice. i.e., if you had banishers and raiders you'd want the raiders in front, e...
by bishop181
12 Jun 2010, 21:12
Forum: Lua Scripts
Topic: custom formation+1
Replies: 6
Views: 1187

Re: custom formation+1

In away, units w/ longer range generaly have lower hp/cost, so yer, would be towards the back. havent looked at AA yet, but yer, will ensure their at the back @ the next release.
by bishop181
12 Jun 2010, 16:46
Forum: Feature Requests
Topic: multithreaded lua api request
Replies: 7
Views: 1398

multithreaded lua api request

I'd like to request an api for writing multi-threaded lua code (coroutines are not genuinely multi-threaded, ie use multiple processors simultaneously). with a mt version of spring, I think this is a resemble request, and it is easy to add mt api to standard lua (though I appreciate the reasons for ...
by bishop181
12 Jun 2010, 03:38
Forum: Lua Scripts
Topic: custom formation+1
Replies: 6
Views: 1187

custom formation+1

v3.1.03 http://springfiles.com/2670 This is my first attempt at a customizing a widget & only learnt lua this week, so don't flame me to much :p This is a modification of customformation2 (v3.0) by Niobium Which is based on 'Custom Formations' by jK and gunblob. It puts units into upto 3 rows or...

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