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by discodowney
10 Nov 2010, 18:35
Forum: AI
Topic: General strategy game AI vs normal character AI
Replies: 5
Views: 1770

Re: General strategy game AI vs normal character AI

I kind of mean from a high level persepective. I you were explaining what the difference was between the two in terms of goals or how they go about achieving them goals.
by discodowney
08 Nov 2010, 19:05
Forum: AI
Topic: General strategy game AI vs normal character AI
Replies: 5
Views: 1770

Re: General strategy game AI vs normal character AI

NPCs AI vs RTS Base AIs.
by discodowney
08 Nov 2010, 18:24
Forum: AI
Topic: General strategy game AI vs normal character AI
Replies: 5
Views: 1770

General strategy game AI vs normal character AI

So im on a section of a report dealing with the problem in the title. So far ive got the following in strategy games:

No states
Continuously building towards short/long term goals
External stimulus (players actions) not as important. AI will attack player at some point regardless.

Anything else?
by discodowney
03 Nov 2010, 19:16
Forum: Lua Scripts
Topic: Does it matter which version of Lua is used
Replies: 4
Views: 917

Re: Does it matter which version of Lua is used

for working on the AI. Im making a change to the Shard AI so that it will call some C++ functions. Im just wondering if the version of Lua i use makes a difference?
by discodowney
03 Nov 2010, 18:05
Forum: Lua Scripts
Topic: Does it matter which version of Lua is used
Replies: 4
Views: 917

Does it matter which version of Lua is used

So, yeah, like the titles asks. Does it matter if i use 5.0 or 5.1?
by discodowney
25 Oct 2010, 17:39
Forum: Lua Scripts
Topic: Unit information
Replies: 7
Views: 1495

Re: Unit information

Can Widgets be automated. So can the function that gets a units health be made to run from the AI code?
by discodowney
18 Oct 2010, 14:45
Forum: Lua Scripts
Topic: Setting up Lua on Windows using Visual C++
Replies: 6
Views: 2397

Re: Setting up Lua on Windows using Visual C++

Ive got a C++ program that runs lua scripts, so im grand for now just getting used to lua basics with this. Ill have a look at widgets after. Cheers
by discodowney
17 Oct 2010, 15:18
Forum: Lua Scripts
Topic: Setting up Lua on Windows using Visual C++
Replies: 6
Views: 2397

Re: Setting up Lua on Windows using Visual C++

Well i want to do some test programs. Just the standard Hello Worlds, and basic functions etc, that you do when learning any new language.
by discodowney
16 Oct 2010, 15:54
Forum: Lua Scripts
Topic: Setting up Lua on Windows using Visual C++
Replies: 6
Views: 2397

Setting up Lua on Windows using Visual C++

Im starting Lua. Right now im just trying to get some simple scripts going, the hello worlds and basic functionality i can get through fairly quickly. But i cant find anywhere that really explains how to set up lua. I was given this: http://lua-users.org/wiki/TutorialDirectory But they done explain ...
by discodowney
16 Oct 2010, 14:03
Forum: Lua Scripts
Topic: Unit information
Replies: 7
Views: 1495

Re: Unit information

Maybe im going blind, im not ruling it out, but i cant see anywhere on them pages where it tells me how to actually run a lua script. Can someone sort me out? thanks. EDIT: Book i have mentions that in 5.0 theres a luac.exe where code can be entered into. This doesnt exist in 5.1. So Im gussing the ...
by discodowney
15 Oct 2010, 20:28
Forum: Lua Scripts
Topic: Unit information
Replies: 7
Views: 1495

Re: Unit information

where is that unit_stats function?

Im just beginning with lua, so im not great with it.
by discodowney
15 Oct 2010, 20:11
Forum: Lua Scripts
Topic: Unit information
Replies: 7
Views: 1495

Unit information

Hey, So i need to retrieve unit information, stuff like health, number of units, etc. I was wondering if someone could help me out here. Im using conflict terra and i was talking to oksnoop2 and he mentioned that maybe i should use a lua gadget. Im not too familiar with these though. Is this the cor...
by discodowney
05 Oct 2010, 15:49
Forum: AI
Topic: C++ AI's
Replies: 1
Views: 912

C++ AI's

Hi,

Im doing a proejct and it is much more preferable, and maybe dependant on (still working that out) using a C++ AI. So im just wondering if there are any C++ AIs? If so, is there also a list of games that they work with?

Cheers
by discodowney
05 Oct 2010, 15:46
Forum: Game Development
Topic: Starting modding on windows problem
Replies: 9
Views: 1324

Re: Starting modding on windows problem

Yeah im in frequent enough contact with oksnoop2. Hes been very helpful. I dont want to use a Lua AI though as i dont think it is too compatible with what i want to do. This isnt really the thread for this. Ill start a thread in the AI forum. Cheers for yer input.
by discodowney
04 Oct 2010, 22:57
Forum: Game Development
Topic: Starting modding on windows problem
Replies: 9
Views: 1324

Re: Starting modding on windows problem

yeah thought that seemed weird. Sorry, its late enough here and its been a long day.

Basically im gonna be working on an AI for Conflict Terra.
by discodowney
04 Oct 2010, 22:06
Forum: Game Development
Topic: Starting modding on windows problem
Replies: 9
Views: 1324

Starting modding on windows problem

Im trying to follow the tutorial http://springrts.com/wiki/Building_Spring_on_Windows. Ive gotten the source and am now onto the section Compiling for Windows. I dont understand how im supposed to get the minimum packages or even the full one. So for the one mpfr im assuming the following is the one...
by discodowney
01 Oct 2010, 15:04
Forum: Help & Bugs
Topic: Spring Liobby problem
Replies: 17
Views: 3111

Re: Spring Liobby problem

Yeah ive done that but in the log i posted above i get

16:04:00: runtime assertion ( /home/buildbot/slaves/springlobby/release/build/src/userlist.cpp:31 ): UserList::GetUser("conormdowney"): no such user

So the nickname doesnt seem to be registering.
by discodowney
29 Sep 2010, 00:51
Forum: Help & Bugs
Topic: Spring Liobby problem
Replies: 17
Views: 3111

Re: Spring Liobby problem

Im actually past that part now, but cheers anyway.

Can someone tell me about this nickname thing actually. Im only after copping on there but how can i register a nickname using the Spring Lobby if im not connected?
by discodowney
27 Sep 2010, 17:09
Forum: Help & Bugs
Topic: Spring Liobby problem
Replies: 17
Views: 3111

Re: Spring Liobby problem

Hey. My anti virus was causing a problem. I have been able to update the lobby t o0.104. However, i am still not able to connect. But the log is filling with information now unlike previously. Iv eattached the file to this post. Cheers.
by discodowney
27 Sep 2010, 15:10
Forum: Help & Bugs
Topic: Spring Liobby problem
Replies: 17
Views: 3111

Re: Spring Liobby problem

Right the problem might be my anti virus software. Im using Comodo. If anyones used this and had similar problems could you let me know. Ive asked a question on their website forum so i hope this is the problem. Im pretty confident it is, as it would explain problems ive had with other software

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