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by Moe479
22 Nov 2010, 03:54
Forum: Game Development
Topic: Multiple Parts Units
Replies: 21
Views: 6713

Re: Multiple Parts Units

do it need to be hitspheres or can it be composed of boxes or better a set of boxes for each part?
by Moe479
22 Nov 2010, 03:23
Forum: Game Development
Topic: Multiple Parts Units
Replies: 21
Views: 6713

Multiple Parts Units

ok i like to design tanks kbots and stuff where parts can be destroyed. lets take a traked tank for example: i like to split it in front, aft, right and left side and the 5th part should be the turret, when a part gets destroyed the tanks loses capabilties, eg. the right side is destroyed, this was ...
by Moe479
15 Apr 2010, 20:10
Forum: Game Development
Topic: Battletech
Replies: 627
Views: 124550

Re: Battletech

thx for the information, i was expecting that sping dont have what it takes in evry aspect, but its good to know where u need to work. the section of a mech in bt contain equipment so if the section gets destroied the equipment like weapons but also heatsinks need to get rendered the same, means the...
by Moe479
15 Apr 2010, 12:18
Forum: Game Development
Topic: Battletech
Replies: 627
Views: 124550

Re: Battletech

i have some questions: are destructable parts already included in spring-engine (for example just destroying the left leg of a k-bot/mech or the right trak of a tank) ? the emp/stunn could be used for heat, can weapons project emp to the unit firering them? can u set the ai of a unit that i stops fi...

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