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by raaar
12 Oct 2021, 23:50
Forum: SPADS AutoHost
Topic: TrueSkill: ranking, replay upload, inactivity penalties...
Replies: 16
Views: 2032

Re: TrueSkill: ranking, replay upload, inactivity penalties...

I've updated spads to 0.12.39, but it doesn't seem to have fixed the issue. It apparently worked for the first game we've played there after the update: https://replays.springrts.com/replay/20dd6461097d9f87d75476564bc1bf16/ But today people played and TS was affected: https://replays.springrts.com/r...
by raaar
09 Oct 2021, 17:16
Forum: SPADS AutoHost
Topic: TrueSkill: ranking, replay upload, inactivity penalties...
Replies: 16
Views: 2032

Re: TrueSkill: ranking, replay upload, inactivity penalties...

The workaround i'm using for now is adding this to the plugin to set 1% bonus to players as they join. sub onJoinedBattle { my ($self,$userName) = @_; queueLobbyCommand(['HANDICAP',$userName,1]); } NOTE: that event wasn't handled on the spads version i had (0.12.18) so i had to update to the latest ...
by raaar
07 Oct 2021, 22:03
Forum: Ingame Community
Topic: botflag required please
Replies: 4
Views: 508

Re: botflag required please

I had sent a pm to lobby mods about this a few days ago...got no reply, but I think the HAK hosts are all bot flagged now:
hak_hosts_bot.jpg
hak_hosts_bot.jpg (23.35 KiB) Viewed 465 times

so someone did something.
by raaar
07 Oct 2021, 02:27
Forum: SPADS AutoHost
Topic: TrueSkill: ranking, replay upload, inactivity penalties...
Replies: 16
Views: 2032

Re: TrueSkill: ranking, replay upload, inactivity penalties...

wait a minute... it did NOT work!

https://replays.springrts.com/replay/6b ... 2ed7e8a0c4 25.71 -> 25.72 / 13.68 -> 13.67

The cheat is toggled on/off, but the TS was affected anyway!

is there any condition I missed? must it be on for some time?
by raaar
06 Oct 2021, 03:15
Forum: SPADS AutoHost
Topic: TrueSkill: ranking, replay upload, inactivity penalties...
Replies: 16
Views: 2032

Re: TrueSkill: ranking, replay upload, inactivity penalties...

I wrote a simple plugin for it and it's apparently working : the cheat toggle and the warning message show up when the game starts.
CasualMode.txt
CasualMode plugin to disable TS updates
(1.84 KiB) Downloaded 8 times
(renamed from .pm to .txt)
by raaar
06 Oct 2021, 01:13
Forum: SPADS AutoHost
Topic: TrueSkill: ranking, replay upload, inactivity penalties...
Replies: 16
Views: 2032

Re: TrueSkill: ranking, replay upload, inactivity penalties...

I've set two of my spads hosts to use rankMode:0 skillMode:rank (instead of rankMode:account and skillMode:TrueSkill) and they also run from a modified "spads.pl" which has the "my $sldbLobbyBot=" variable set to something other than 'SLDB' Unlike my other "ranked" spad...
by raaar
05 Oct 2021, 15:51
Forum: Metal Factions
Topic: Metal Factions
Replies: 197
Views: 74927

Re: Metal Factions

new version(s) out! You can download it here . Also available through the "metalfactions:stable" rapid tag, and by joining the nebula game rooms on the official server. Something burning... https://springrts.com/phpbb/download/file.php?mode=view&id=11540 2021/09/26 ------------------ N...
by raaar
02 Oct 2021, 14:47
Forum: SPADS AutoHost
Topic: TrueSkill: ranking, replay upload, inactivity penalties...
Replies: 16
Views: 2032

Re: TrueSkill: ranking, replay upload, inactivity penalties...

I'm wondering again about simple ways to configure some of my spads hosts to not count for TS rank, even if they use existing TS values for balancing teams. The main goal of the TS system is to help balancing matches by having a skill estimation more accurate than in-game time based ranks. Why shoul...
by raaar
02 Oct 2021, 05:25
Forum: Game Development
Topic: GameTestServer
Replies: 2
Views: 524

Re: GameTestServer

You could try setting up spads, setting it to auto-add bots to fill in enough players for a 1v1. I have done so on the MF servers and there i can set myself to spectator and use !start to watch bots 1v1. Then you'd need to increase the default game speed (maybe the game itself can trigger that) and ...
by raaar
01 Oct 2021, 02:06
Forum: Map Releases
Topic: High Forts
Replies: 4
Views: 890

Re: High Forts

Thanks :) relatively safe bases on an otherwise "normal" map is a rare feature, it's a niche that needs filling because the various games tend to snowball too hard towards whoever gets map control (even on MF). Early T2 should be more common, even if only on some maps. There are some but t...
by raaar
25 Sep 2021, 22:34
Forum: Map Releases
Topic: High Forts
Replies: 4
Views: 890

Re: High Forts

wee!

2021/09/25 ------------------ NOTES v2 ----------------------

- added guard rails on ramps and slightly modified height map to avoid units falling off the sides of the ramps
- improved the texture and increased the contrast of the low areas near the rocky formations
by raaar
19 Sep 2021, 20:11
Forum: Game Development
Topic: should we be using QTPFS?
Replies: 5
Views: 3567

Re: should we be using QTPFS?

I've tried setting *10 or *100 values on heatMod and heatProduced and checked that it makes some units turn around away from where they're supposed to go when moving in clumps, but the default values match what you recommended and seem to work fine (not very noticeable, though). I'm enabling heatMap...
by raaar
18 Sep 2021, 21:55
Forum: Map Releases
Topic: High Forts
Replies: 4
Views: 890

High Forts

High Forts. Control the map, then take over the enemy fort! SW vs NE. 2-8 players. (version v2) Picture https://springrts.com/phpbb/download/file.php?mode=view&id=11522 Minimap https://springrts.com/phpbb/download/file.php?mode=view&id=11521 springfiles link a 16x16 map with relatively safe ...
by raaar
22 Aug 2021, 18:56
Forum: SpringLobby Client
Topic: SpringLobby 0.273 released!
Replies: 295
Views: 80971

Re: SpringLobby 0.273 released!

Nice, fixes related to download issues.

The annoying "mapoptions.lua" related popup fixed too!

yay :)
by raaar
13 Aug 2021, 04:03
Forum: General Discussion
Topic: springfiles server down?
Replies: 11
Views: 2364

Re: springfiles server down?

paste.springfiles.com also not working
by raaar
11 Aug 2021, 17:43
Forum: Map Releases
Topic: Tau11 remake
Replies: 3
Views: 1259

Re: Tau11 remake

Looks very nice, thanks!
by raaar
09 Aug 2021, 17:26
Forum: General Discussion
Topic: springfiles server down?
Replies: 11
Views: 2364

Re: springfiles server down?

"springfiles.com" is down.

"springfiles.springrts.com" loads, but shows no content.
by raaar
02 Aug 2021, 21:05
Forum: Map Creation
Topic: Lua Grass GL4
Replies: 15
Views: 2777

Re: Lua Grass GL4

They're not hijacking anything Ares, just making stuff for their game. It's the first time i see a widget for a spring game that uses a proprietary license. I vaguely remember an old discussion about whether widgets/gadgets needed be GPL compatible, was it conclusive? Short answer is probably "...
by raaar
25 Jul 2021, 00:32
Forum: Metal Factions
Topic: Metal Factions
Replies: 197
Views: 74927

Re: Metal Factions

new version(s) out! You can download it here . Also available through the "metalfactions:stable" rapid tag, and by joining the nebula game rooms on the official server. Brzzrzzrzrrzt... https://springrts.com/phpbb/download/file.php?mode=view&id=11468 2021/07/24 ------------------ NOTES...
by raaar
25 Jun 2021, 15:20
Forum: Kernel Panic
Topic: Kernel Panic 4.9
Replies: 5
Views: 2339

Re: Kernel Panic 4.9

Congratulations!

You could try uploading to springfiles as well, then the lobbies should download it automatically when players join the KP rooms.

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