You mean bool InRadar(const CUnit* unit, int allyTeam);? isn't that the detected unit?
Edit: If that is rtrue where is the enemy unit that is spoted?
Search found 10 matches
- 28 Apr 2010, 15:07
- Forum: Feature Requests
- Topic: Advanced/Customiseable Radar System
- Replies: 28
- Views: 5621
- 28 Apr 2010, 03:40
- Forum: Feature Requests
- Topic: Advanced/Customiseable Radar System
- Replies: 28
- Views: 5621
Re: Advanced/Customiseable Radar System
Can someone expalin this http://pastebin.com/R7wCBWeE and how to get the spoter unit when the radar collosion occurs?
- 26 Apr 2010, 13:34
- Forum: Feature Requests
- Topic: Advanced/Customiseable Radar System
- Replies: 28
- Views: 5621
Re: Advanced/Customiseable Radar System
Why do I need to add stealth radar? There is an ignore array in the sugestion.
- 20 Apr 2010, 01:32
- Forum: Feature Requests
- Topic: Advanced/Customiseable Radar System
- Replies: 28
- Views: 5621
Re: Advanced/Customiseable Radar System
I needed to find out how the engine reads tdf files so I could make a reader for the sensor struct and class which i made. I did not find the reader in the C++ code so I was a little lost. But I found it thanks for the help.
- 19 Apr 2010, 15:32
- Forum: Feature Requests
- Topic: Advanced/Customiseable Radar System
- Replies: 28
- Views: 5621
Re: Advanced/Customiseable Radar System
Hello I am working on the System. But I have a problem I can't understand the tdf reader. How does it work? I mean where do we declare read the tdf (e.g. sound.tdf, mod info)files and how to get the info from them. Please help. I have done the sructure to keep the information.
- 18 Feb 2010, 18:01
- Forum: Help & Bugs
- Topic: Missing files while Compiling in Visual Studio 2008
- Replies: 10
- Views: 1350
Re: Missing files while Compiling in Visual Studio 2008
Thanks swiching to vs2005 helped. The code compiled.
But what is zlibwapi.dll?(the code does not want to run without it)
But what is zlibwapi.dll?(the code does not want to run without it)
- 16 Feb 2010, 00:16
- Forum: Help & Bugs
- Topic: Missing files while Compiling in Visual Studio 2008
- Replies: 10
- Views: 1350
Re: Missing files while Compiling in Visual Studio 2008
Your project is missing some files, you need to add them. For example for "S3DModel" you need to add 3DModel.cpp. You can use "Find in Files" to determine where the missing stuff is defined. Please note, IF 3dmodel.cpp already is in your project then your compiler is bugged. Res...
- 14 Feb 2010, 22:03
- Forum: Help & Bugs
- Topic: Missing files while Compiling in Visual Studio 2008
- Replies: 10
- Views: 1350
Re: Missing files while Compiling in Visual Studio 2008
Did it did not help.
- 14 Feb 2010, 20:32
- Forum: Help & Bugs
- Topic: Missing files while Compiling in Visual Studio 2008
- Replies: 10
- Views: 1350
Re: Missing files while Compiling in Visual Studio 2008
Thanks that helped. But now i have a different problem. >Linking... 1> Creating library ../../../game/spring.lib and object ../../../game/spring.exp 1>LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library >AICallback.obj : error LNK2019: unresolved e...
- 13 Feb 2010, 16:09
- Forum: Help & Bugs
- Topic: Missing files while Compiling in Visual Studio 2008
- Replies: 10
- Views: 1350
Missing files while Compiling in Visual Studio 2008
Hello I am new to the forum. I downloaded the files and folowed the instructions in the wiki. Please help. Spring version: spring_0.81.1.3/Visual Studio 2008(Enterprise edition) 1>SelectMenu.cpp 1>c1xx : fatal error C1083: Cannot open source file: '..\..\Game\SelectMenu.cpp': No such file or directo...