Is anyone already trying to get a MacOS Application bundle?
If no one is already on it, I might try during this week or the next one.
Search found 5 matches
- 17 Dec 2009, 17:03
- Forum: Mac OS X
- Topic: Compiling Spring (Mac OsX)
- Replies: 22
- Views: 7565
- 05 Dec 2009, 12:33
- Forum: Mac OS X
- Topic: Compiling Spring (Mac OsX)
- Replies: 22
- Views: 7565
Re: Compiling Spring (Mac OsX)
I've committed a fix for Util.cpp in a fork in GitHub just in case someone wants to add it to the master fork: http://github.com/tranchis/spring/commit/d4714c8f96f5c4b281361ab9c9936c9a66a75caf GrapeFruit, I don't use any Lobby. I'm just testing some coding of AI scripts, and with the test runs it's ...
- 02 Dec 2009, 11:05
- Forum: Mac OS X
- Topic: Compiling Spring (Mac OsX)
- Replies: 22
- Views: 7565
Re: Compiling Spring (Mac OsX)
I'm in OSX, yes, in Snow Leopard. I'm not sure it should compile in 32 bits, because operations like pushq and popq are 64-bit specific. Maybe you could use a flag in there to let the compiler choose between both. It compiled and I'm pretty sure it works. There are some traces of the CPU identificat...
- 01 Dec 2009, 14:37
- Forum: Mac OS X
- Topic: Compiling Spring (Mac OsX)
- Replies: 22
- Views: 7565
Re: Compiling Spring (Mac OsX)
Confirmed, it works. I'm testing the game right now :)
- 01 Dec 2009, 13:34
- Forum: Mac OS X
- Topic: Compiling Spring (Mac OsX)
- Replies: 22
- Views: 7565
Re: Compiling Spring (Mac OsX)
Hi, Try this: #else __asm__ __volatile__( "pushq %%rbx\n\t" "cpuid\n\t" "movl %%ebx, %1\n\t" "popq %%rbx" : "=a" (*a), "=r" (*b), "=c" (*c), "=d" (*d) : "0" (*a) ); #endif I'm not sure it works, because I'm sti...