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by tranchis
17 Dec 2009, 17:03
Forum: Mac OS X
Topic: Compiling Spring (Mac OsX)
Replies: 22
Views: 7565

Re: Compiling Spring (Mac OsX)

Is anyone already trying to get a MacOS Application bundle?

If no one is already on it, I might try during this week or the next one.
by tranchis
05 Dec 2009, 12:33
Forum: Mac OS X
Topic: Compiling Spring (Mac OsX)
Replies: 22
Views: 7565

Re: Compiling Spring (Mac OsX)

I've committed a fix for Util.cpp in a fork in GitHub just in case someone wants to add it to the master fork: http://github.com/tranchis/spring/commit/d4714c8f96f5c4b281361ab9c9936c9a66a75caf GrapeFruit, I don't use any Lobby. I'm just testing some coding of AI scripts, and with the test runs it's ...
by tranchis
02 Dec 2009, 11:05
Forum: Mac OS X
Topic: Compiling Spring (Mac OsX)
Replies: 22
Views: 7565

Re: Compiling Spring (Mac OsX)

I'm in OSX, yes, in Snow Leopard. I'm not sure it should compile in 32 bits, because operations like pushq and popq are 64-bit specific. Maybe you could use a flag in there to let the compiler choose between both. It compiled and I'm pretty sure it works. There are some traces of the CPU identificat...
by tranchis
01 Dec 2009, 14:37
Forum: Mac OS X
Topic: Compiling Spring (Mac OsX)
Replies: 22
Views: 7565

Re: Compiling Spring (Mac OsX)

Confirmed, it works. I'm testing the game right now :)
by tranchis
01 Dec 2009, 13:34
Forum: Mac OS X
Topic: Compiling Spring (Mac OsX)
Replies: 22
Views: 7565

Re: Compiling Spring (Mac OsX)

Hi, Try this: #else __asm__ __volatile__( "pushq %%rbx\n\t" "cpuid\n\t" "movl %%ebx, %1\n\t" "popq %%rbx" : "=a" (*a), "=r" (*b), "=c" (*c), "=d" (*d) : "0" (*a) ); #endif I'm not sure it works, because I'm sti...

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