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by Baracus
28 Jul 2013, 08:19
Forum: Balanced Annihilation
Topic: BA 7.78 Released!
Replies: 89
Views: 11070

Re: BA 7.78 Released!

Great job Silent, Sea needed some change, and you gave it just that. People will always cry over change.. but in the end change gives you something new and without change there cant be comparrison. I am a big fan of allowing multiple strategies in what ever starting location and simply making a lab ...
by Baracus
27 Sep 2012, 06:26
Forum: Map Releases
Topic: [V2] Hotlips Redux: Less chocolate cake, more SSMF
Replies: 18
Views: 5145

Re: [NOW RELEASED] Hotlips Redux: Less chocolate cake, more

You sir are awsome :D

I saw this map being played a couple of times on zero-K, so I was thinking putting in a better texture too. But I couldnt have done such a great job as you did, thank you.

Peace out, Bara
by Baracus
19 Sep 2011, 15:50
Forum: Game Releases
Topic: Mod: Progressive Annihilation
Replies: 34
Views: 10760

Re: Mod: Progressive Annihilation

I disagree bruce, brilliant would be great gameplay. And indeed progression, and everything that was worked on from BA 7.3 -> 7.5 is thrown away in 7.6. This mod looks promissing in replacing 7.6 and make progress towards a game about ground control instead of about Advanced Fusions and Air.
by Baracus
19 Sep 2011, 15:30
Forum: Game Releases
Topic: Mod: Progressive Annihilation
Replies: 34
Views: 10760

Re: Mod: Progressive Annihilation

i wanna play!
by Baracus
15 Sep 2011, 12:45
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.60
Replies: 82
Views: 12891

Re: Balanced Annihilation 7.60

^Then try assuming a situation other than a DSD fast techer The morty is by far the best Comet catcher unit ever, because you can spend all the metal you want with little E production. It doesnt matter if you are a DSD teccer, an FFA player, or a 1v1 player, morties low E cost is insane in all sena...
by Baracus
14 Sep 2011, 13:10
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.60
Replies: 82
Views: 12891

Re: Balanced Annihilation 7.60

nvm :)
by Baracus
13 Sep 2011, 18:04
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.60
Replies: 82
Views: 12891

Re: Balanced Annihilation 7.60

Floris wrote:
Why are 7.31 HP fighters better than 7.50 HP fighters?
.......
`

I think nio means better gameplay instead of an actual better unit
by Baracus
13 Sep 2011, 02:28
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.60
Replies: 82
Views: 12891

Re: Balanced Annihilation 7.60

bulldog and can buffs, no idea why these would need buff, bulldog especially. Missed these initially, and gotta agree. These are good units for their roles and this makes the t2 units >> t1 units cap wider still. This is why telling why a change was made isnt to much work. Randomly changing the bul...
by Baracus
12 Sep 2011, 13:44
Forum: Balanced Annihilation
Topic: Is RZBX in fact a very skilfully coded bot?
Replies: 12
Views: 1890

Re: Is RZBX in fact a very skilfully coded bot?

I nominate this post for best post ever
by Baracus
12 Sep 2011, 13:39
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.60
Replies: 82
Views: 12891

Re: Balanced Annihilation 7.60

I would find it nice to see more reasoning behind changes then just a list of things being changed. It's better for discussion and clarity if not only the new stats are displayed in the change log but also the the old stats and why it has been changed. To go further it should also say what is hoped ...
by Baracus
05 Sep 2011, 17:06
Forum: Balanced Annihilation
Topic: Balanced Annihilation 7.6alpha2
Replies: 75
Views: 13675

Re: Balanced Annihilation 7.6alpha2

wahoo wrote:By the time you can afford a Sumo, and by the time it crawls up to the front, enemy has T3 and/or blue laser defence and/or LRPC. And then suddenly, the impressive 14000 HP doesn't translate to impressive survivablity at all.
This is why there are transports
by Baracus
02 Aug 2011, 15:56
Forum: Balanced Annihilation
Topic: Rocko cost 20% more compared to Storm , Why ?
Replies: 28
Views: 3316

Re: Rocko cost 20% more compared to Storm , Why ?

Note that the beamer has superiour dps as well (compared to the HLLT), its cheaper, and the little more range it has makes a lot of difference. the beamer might be the only unit that can convince me of going arm bots on a bot map, instead of core.
by Baracus
27 May 2011, 05:34
Forum: Balanced Annihilation
Topic: 7.4X Balance Change Reasoning
Replies: 141
Views: 11471

Re: 7.4X Balance Change Reasoning

@gota, people love lots of units, and lots of choice, please dont turn ba into SA where you removed all the fun of choice. and stop just posting hate threads into a BA discussion, we know you dislike BA, (and fyi BA doesnt like you very much either :D)

also, ive seen a lot of t2 in 1v1 lately.
by Baracus
27 May 2011, 01:26
Forum: Balanced Annihilation
Topic: On BA air
Replies: 38
Views: 3442

Re: On BA air

Fighters, role; counter air in controlled area's For areas you already control, shouldn't ground aa fill that role just as well or better? Ground aa makes more sense for such role since that you have to decide more how you position it, and enemy can look for possible holes in that. But fighter patr...
by Baracus
27 May 2011, 00:08
Forum: Balanced Annihilation
Topic: On BA air
Replies: 38
Views: 3442

Re: On BA air

I agree with nix on the multirole part, 360 units cant all be multirole and why should they be. well now we need a roll for each air unit. lets make a list: Fighters, role; counter air in controlled area's Bombers (t1), role; bomb groups of weak buildings/ (units?) precision bombers (t2), role; bomb...
by Baracus
26 May 2011, 22:14
Forum: Balanced Annihilation
Topic: On BA air
Replies: 38
Views: 3442

Re: On BA air

I agree Air should be simpler with a cleaner and more open structure. the way I see Air now in BA 7.4x is ground AA takes care of fighters, enemy fighters will have a hard time in uncontrolled area's because they die to AA easily. Bombers pretty much still ignore ground AA but are taken down easily ...
by Baracus
07 Dec 2010, 11:15
Forum: Balanced Annihilation
Topic: BA model replacements
Replies: 1290
Views: 130747

Re: BA model replacements

Mr BoB, will you have my baby?
by Baracus
25 Nov 2010, 00:17
Forum: Ingame Community
Topic: im soon gonna quit spring because of DSDhosts
Replies: 169
Views: 13876

Re: im soon gonna quit spring because of DSDhosts

its not a big deal to get a fun game going, you only need 2-4-6 players, just pm some people and get a little party going no worries people arent forced to play anything, spring just hasnt got the playerbase to have everything going on at once. look at other mods beside BA those are even in a bigger...

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