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by D3monic
23 Sep 2009, 23:06
Forum: Game Development
Topic: Possibly blasphemous but... turn-based strategy project?
Replies: 8
Views: 1457

Re: Possibly blasphemous but... turn-based strategy project?

Lua is actually a positive but, overall, it sounds like using Spring will complicate things more than it will make them easier. I think I'll focus on other engines. Thanks for the advice!
by D3monic
23 Sep 2009, 21:03
Forum: Game Development
Topic: Possibly blasphemous but... turn-based strategy project?
Replies: 8
Views: 1457

Re: Possibly blasphemous but... turn-based strategy project?

Interesting, though I wish the script attachment were available. How hard would it be to make a game grid-based too?
by D3monic
23 Sep 2009, 20:53
Forum: Game Development Tutorials & Resources
Topic: Lua gadget example: Turn based play
Replies: 18
Views: 14581

Re: Lua gadget example: Turn based play

Avatar wrote:The above link seems to be broken. Any alternative location? tia
It's still broken.
by D3monic
23 Sep 2009, 20:36
Forum: Game Development
Topic: Possibly blasphemous but... turn-based strategy project?
Replies: 8
Views: 1457

Possibly blasphemous but... turn-based strategy project?

I'm looking for an engine to build off of for a very small turn-based strategy game project. How viable is Spring for this purpose? Your insight is greatly appreciated. :-)

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