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- 12 Sep 2009, 18:39
- Forum: General Discussion
- Topic: fighters on "patrol" = performance hit
- Replies: 43
- Views: 6038
fighters on "patrol" = performance hit
I just noticed a strange thing while having about 1500 fighters patrolling my base. While they were on patrol command the game lagged horribly, it was roughly 5 fps. but once i canceled the patrol and set on queued move or attack the fps jumped back to 50 fps. The question arises, is something wrong...