LOL, the thud manoeuvre could be used as an aa-proof scan xD
If u'd like a copy, I can put it on speedyshare.
Search found 8 matches
- 28 Mar 2010, 16:18
- Forum: General Discussion
- Topic: BA Cinema ;]
- Replies: 19
- Views: 4447
- 28 Mar 2010, 03:50
- Forum: General Discussion
- Topic: BA Cinema ;]
- Replies: 19
- Views: 4447
Re: BA Cinema ;]
Well, I dunno if there is a size limit on YT, but hell, this 3 minute video scored 45Mb being in crappy 800x600... I could do a bigger one, but, frankly speaking, its YT that eats the majority of the quality. 800x600 looks at least decent, as long as it is on your hardware... i could put it on some ...
- 28 Mar 2010, 00:44
- Forum: General Discussion
- Topic: BA Cinema ;]
- Replies: 19
- Views: 4447
BA Cinema ;]
Didn't find a better place for this, so here I go...
Ladies&Gentlemen, for your consideration, a 3 minute western:
The Good, The Bad and the Tiny
Enjoy
Ladies&Gentlemen, for your consideration, a 3 minute western:
The Good, The Bad and the Tiny
Enjoy

- 19 Aug 2009, 19:26
- Forum: Map Creation
- Topic: Texture covering 2/3 of the map??
- Replies: 15
- Views: 1959
Re: Texture covering 2/3 of the map??
Oh... so there's no such thing as 8x3 map in Spring?.. Aww....
- 19 Aug 2009, 17:28
- Forum: Map Creation
- Topic: Texture covering 2/3 of the map??
- Replies: 15
- Views: 1959
Re: Texture covering 2/3 of the map??
They are now (for a 8x3 map)
513x193
513x193
512x192
4096x1536
and still the same effect:

513x193
513x193
512x192
4096x1536
and still the same effect:

- 19 Aug 2009, 10:39
- Forum: Map Creation
- Topic: Texture covering 2/3 of the map??
- Replies: 15
- Views: 1959
Re: Texture covering 2/3 of the map??
Um... isn't it 8x2? I wanted it that way...
Someone told me all but texture map has to have a multiplier of 32 (+1) as a dimension...
Someone told me all but texture map has to have a multiplier of 32 (+1) as a dimension...
- 19 Aug 2009, 10:17
- Forum: Map Creation
- Topic: Texture covering 2/3 of the map??
- Replies: 15
- Views: 1959
Re: Texture covering 2/3 of the map??
Dimensions are as follows:
metal map - 513x193
height map - 513x193
feature map - 513x193
texture map - 4096x1536
metal map - 513x193
height map - 513x193
feature map - 513x193
texture map - 4096x1536
- 18 Aug 2009, 09:39
- Forum: Map Creation
- Topic: Texture covering 2/3 of the map??
- Replies: 15
- Views: 1959
Texture covering 2/3 of the map??
Hi there. Recently i tried some map making and i mostly succeded, only for some reason only like 2/3 of the map is seen with texture. The remaining 1/3 is there, units can walk there, although they walk in air ;] That's some fishy thing with texture map i suppose, the rest (metal, height and feature...