Search found 2848 matches
- 23 Feb 2023, 03:13
- Forum: General Discussion
- Topic: Engine fork and Ingame Community
- Replies: 75
- Views: 1864417
Re: Engine fork and Ingame Community
To be frank, my personal opinion is that Spring needs new blood that has more time and is more invested than the current management. If it were up to me, I would transfer control of the Spring project, (both repository and domain) to the most active developers. These are not random people but figur...
- 18 Jul 2022, 06:52
- Forum: Lua Scripts
- Topic: Automatically reloading GLSL shaders when coding widgets
- Replies: 2
- Views: 34228
Re: Automatically reloading GLSL shaders when coding widgets
If you use spring-launcher, with https://github.com/gajop/springmon you can get that for any single-file widget & gadget
- 11 May 2021, 13:05
- Forum: Engine
- Topic: The end of the maintenance branch
- Replies: 181
- Views: 1370824
Re: The end of the maintenance branch
The way I see it killing maintenance was a bad idea - it killed the only usable branch of spring/spring. And as ivand said, develop isn't usable and makes no sense to release. The only reasonable way of going further is the BAR way: backward compatible progressive transition. I propose to integrate ...
- 16 Apr 2021, 14:33
- Forum: Lua Scripts
- Topic: Lua Unit Test Framework
- Replies: 1
- Views: 12439
Re: Lua Unit Test Framework
I use it in SB's util module: https://github.com/gajop/spring-lua-utils/blob/c1ed690f660c8f46edd3a35f6bceca19eab2c79b/path.lua#L145-L175 https://github.com/gajop/spring-lua-utils/blob/c1ed690f660c8f46edd3a35f6bceca19eab2c79b/promise.lua#L160-L344 etc. I don't use it with gadgets. I find it mostly us...
- 13 Apr 2021, 09:40
- Forum: Game Development
- Topic: Licensed content in a Spring game
- Replies: 5
- Views: 30461
Re: Licensed content in a Spring game
And where will you store such a password?
- 13 Apr 2021, 08:47
- Forum: Game Development
- Topic: Licensed content in a Spring game
- Replies: 5
- Views: 30461
Re: Licensed content in a Spring game
DRM is difficult with open source. Effectively impossible with just Spring. You'd have to rely on another tool and even then I'm not sure how you'd use such content...
Play sound with a separate, non-linked program?
Imo abandon such ideas or use a different engine
Play sound with a separate, non-linked program?
Imo abandon such ideas or use a different engine
- 24 Dec 2020, 11:45
- Forum: Off Topic Discussion
- Topic: Autodeletion of builds & types of buildbot (split from end of maintenance branch)
- Replies: 56
- Views: 302894
Re: The end of the maintenance branch
If I get it right the gajop's proposal is to switch to GH Actions after 105. Yep. And I'll go one step further and say that we should slowly migrate other parts of our infra to GH or similar alternatives (e.g. mantis -> GH issues, self-hosting engine releases -> GH releases). While I'm in favor of ...
- 21 Dec 2020, 04:50
- Forum: Off Topic Discussion
- Topic: Autodeletion of builds & types of buildbot (split from end of maintenance branch)
- Replies: 56
- Views: 302894
Re: The end of the maintenance branch
After 105 I'd like to move to GH actions for engine builds. I found myself unable to fix anything despite having some permissions. I managed to force builds but with no working builders that didn't work. I managed to ssh into springfiles and witness various issues but I couldn't do anything due to l...
- 20 Dec 2020, 05:43
- Forum: Off Topic Discussion
- Topic: Autodeletion of builds & types of buildbot (split from end of maintenance branch)
- Replies: 56
- Views: 302894
Autodeletion of builds & types of buildbot (split from end of maintenance branch)
ok, i can do this. Thats create 105.0 from maintenance + drop the maintenance branch, right? I'll try to so on monday: break-day! 8) :lol: Can you please also prevent the script from deleting old builds? At the very least keep the latest 100 builds or so. Right now it's deleting them based on date,...
- 06 Dec 2020, 18:08
- Forum: General Discussion
- Topic: Re: Autohosts operating non-downloadable engines
- Replies: 85
- Views: 170890
Re: Autohosts operating non-downloadable engines
On https://springrts.com/dl/buildbot/default/maintenance/ I see only one version: 104.0.1-1560-g50390f6 Does this mean all other versions are not downloadable? Correct. And even that one includes only win32 because the linux and win64 buildbots aren't working. We should really switch to Github Acti...
- 22 Oct 2020, 07:26
- Forum: Engine
- Topic: The end of the maintenance branch
- Replies: 181
- Views: 1370824
Re: The end of the maintenance branch
@ivand: as i have few time and i don't see a future for 32bit builds atm, i guess its time to get rid of them. this solves some disk space issues / buildbot worker resource issues, too. When looking forward IMHO we can't deal well with 32 bit crash reports i guess. So setting up springlobby x64 + l...
- 19 Oct 2020, 17:02
- Forum: Off Topic Discussion
- Topic: Spring- Among Us
- Replies: 6
- Views: 24315
Re: Spring- Among Us
Would be interesting, and I think the general model can be applied to RTS too (certain WC3 mods had this feel).
- 02 Oct 2020, 00:16
- Forum: Engine
- Topic: The end of the maintenance branch
- Replies: 181
- Views: 1370824
Re: The end of the maintenance branch
All discord related discussion has been moved (not deleted) here: viewtopic.php?f=71&t=41936, per ivand request to not derail this thread
- 30 Sep 2020, 07:05
- Forum: Infrastructure Development
- Topic: springfiles.com migrated to new server!
- Replies: 46
- Views: 70652
Re: springfiles.com migrated to new server!
@abma:
http://logs.springrts.com/ has been down for some time, can you take a look?
http://logs.springrts.com/ has been down for some time, can you take a look?
- 18 Sep 2020, 00:24
- Forum: Community Blog
- Topic: [misc] upgrading to phpbb 3.3.1 aka the upgrade hell
- Replies: 18
- Views: 59452
Re: [misc] upgrading to phpbb 3.3.1 aka the upgrade hell
I think that Abma should find a successor for himself or at least someone who can do all that he can do, because this is not sustainable. https://springrts.com/phpbb/viewtopic.php?f=38&t=33804 Can you provide some links to where the springfiles server code is? (both frontend and backend) In par...
- 12 Sep 2020, 07:21
- Forum: Balanced Annihilation
- Topic: Github owner status needed to change BA team and logo
- Replies: 11
- Views: 24125
Re: Github owner status needed to change BA team and logo
Enough.
Future attempts of this kind of spam will result in long-term bans.
Future attempts of this kind of spam will result in long-term bans.
- 12 Aug 2020, 14:45
- Forum: Balanced Annihilation
- Topic: Request for BA repo transfer from Bluestone
- Replies: 47
- Views: 117317
Re: Request for BA repo transfer from Bluestone
Vbs I recommend you revert that decision and get back to handling the BA repo. From what I can tell from the last few posts you've been making the most pragmatic decisions and it seems likely both Ares and Bluestone could work well with you. Other than that I hope that both old and new BA developers...
- 10 Jul 2020, 08:01
- Forum: Balanced Annihilation
- Topic: BA 11
- Replies: 10
- Views: 18207
Re: BA 11
Interesting. What did you use to increase the resolution? Some sort of general super resolution model?
- 22 Jun 2020, 06:57
- Forum: Engine
- Topic: The end of the maintenance branch
- Replies: 181
- Views: 1370824
Re: The end of the maintenance branch
I offered to help and gave some comments on the draft version of the PR. I'm confused why this was already abandoned and what the engine fork will achieve.
- 19 Jun 2020, 15:44
- Forum: Engine
- Topic: The end of the maintenance branch
- Replies: 181
- Views: 1370824
Re: The end of the maintenance branch
Providing the develop API in maintenance would be a good way to start, go right ahead please.