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by gajop
09 Mar 2019, 03:18
Forum: Ludum Dare
Topic: LD44
Replies: 6
Views: 326

Re: LD44

I would like to use this opportunity to discuss two topics: 1. Start time 2. Game genre 1. So far we have started designing and working on LD games the moment they were announced, which often meant that people in certain timezones would effectively be excluded from participating in the design proces...
by gajop
08 Mar 2019, 01:23
Forum: Ludum Dare
Topic: LD44
Replies: 6
Views: 326

Re: LD44

I'm in too! Golden Week in Japan, changing the Emperor and everything!!
by gajop
05 Feb 2019, 01:58
Forum: Art & Modelling
Topic: Making game content for spring with Blender
Replies: 10
Views: 506

Re: Making game content for spring with Blender

See https://github.com/springcabal . A lot of our games are made in blender and exported in .dae (collada)
by gajop
17 Jan 2019, 09:15
Forum: General Discussion
Topic: PV = global LOS
Replies: 16
Views: 992

Re: PV = global LOS

Why is it the first time I hear this? Why aren't there proper reports anywhere?
by gajop
13 Jan 2019, 17:32
Forum: General Discussion
Topic: Mars Total Warfare - Spring similarities
Replies: 17
Views: 1261

Re: Mars Total Warfare - Spring similarities

It seems to crash if I do /give all so I played around a bit and got a few units that didn't crash it. Here's how it looks with those units enabled (map is from my local disk): https://springrts.com/phpbb/download/file.php?id=10608 No problems with animations, they walk around fine. They even seem t...
by gajop
13 Jan 2019, 04:47
Forum: General Discussion
Topic: Mars Total Warfare - Spring similarities
Replies: 17
Views: 1261

Mars Total Warfare - Spring similarities

It has been brought to my attention that this game might be using the Spring engine. There are some graphical similarities, but I feel that it mostly comes from it using similar (and perhaps some of the same) assets that are found in other TA-like games. I've tried it a bit with wine, (there's a dem...
by gajop
01 Jan 2019, 04:03
Forum: Ludum Dare
Topic: LD43
Replies: 20
Views: 1840

Re: LD43

The results are out: https://ldjam.com/events/ludum-dare/43/to-the-last-drop Scores so far: https://docs.google.com/spreadsheets/d/1MpmjqvNIueoS9vo2ezTn8tSL92yPO-wQZR-gqq1vSdc/edit#gid=0 I thought we'd get in top 100 in at least one category, so I was surprised to see such low scores. I don't think ...
by gajop
25 Dec 2018, 14:39
Forum: Engine
Topic: Remove hang detection
Replies: 7
Views: 410

Re: Remove hang detection

Seems like your real issue is overriding engine default settings.
This is something you should look into, as you can't really expect default settings to fit your every need.
by gajop
25 Dec 2018, 07:19
Forum: Engine
Topic: Remove hang detection
Replies: 7
Views: 410

Re: Remove hang detection

How do they get 'stuck' in the HangTimeout loop? Is it happening too frequently and somehow causing spring not to load? I don't understand what you're saying exactly. The above pastebin is incomplete, it's hard to make any guesses from it (such as what their springsettings were). Generally it's usef...
by gajop
25 Dec 2018, 02:39
Forum: Engine
Topic: Remove hang detection
Replies: 7
Views: 410

Re: Remove hang detection

No, I want hang timeout to be on by default, anything that helps detect issues is good. That said, if you want, you can disable it completely, or simply disable it in specific blocks of code with the new clearwatchdog parameters. hangtimeout=-1 in springsettings, it will still trigger! This seems li...
by gajop
17 Dec 2018, 00:56
Forum: Lobby Clients & Server
Topic: infologs.springrts.com
Replies: 65
Views: 6889

Re: infologs.springrts.com

That was fast, wow! Looks good, I'll post some further comments as GitHub issues.
PS: I'm pretty bad at css myself
by gajop
15 Dec 2018, 18:09
Forum: Lobby Clients & Server
Topic: infologs.springrts.com
Replies: 65
Views: 6889

Re: infologs.springrts.com

It's up! :) Getting it running in production took almost longer that coding it ^.^ I'd like to report that I've started using it with SpringBoard through spring-launcher , and it's working great, thanks! That said, would it be possible to provide some kind of website interface for displaying logs? ...
by gajop
05 Dec 2018, 09:25
Forum: Ludum Dare
Topic: LD43
Replies: 20
Views: 1840

Re: LD43

We didn't use PBR, not sure what you're referring to.
by gajop
04 Dec 2018, 23:37
Forum: Ludum Dare
Topic: LD43
Replies: 20
Views: 1840

Re: LD43

Silentwings wrote:
04 Dec 2018, 15:59
Deleting the attachment deletes your image, because the image was the attachment!
It was visible for a bit, I suppose until it got flushed out from cache or whatever
by gajop
04 Dec 2018, 15:27
Forum: Ludum Dare
Topic: LD43
Replies: 20
Views: 1840

Re: LD43

by gajop
04 Dec 2018, 15:26
Forum: General Discussion
Topic: springrts.com CSP is blocking imgur as a source
Replies: 10
Views: 769

Re: springrts.com CSP is blocking imgur as a source

I feel like we've taken two steps back. The attach-image & right-click method Silentwings outlined seems so unintuitive I'll need to save these instructions somewhere. Spam bots are only visible to mods/admins and they should be dealt with by using proper antispam techniques. EDIT: And I don't want ...
by gajop
30 Nov 2018, 00:24
Forum: Balanced Annihilation
Topic: BA10s "official letter" to Chris Taylor
Replies: 28
Views: 1841

Re: BA10s "official letter" to Chris Taylor

I can sorta understand why Forb is losing his patience with this.
With all his flaws I haven't seen him actually trying to harm BA. Maybe he did some work you guys don't like, but it seemed well intentioned.
I think it might be best to fork BA into something you might like more.
by gajop
27 Nov 2018, 13:22
Forum: Ludum Dare
Topic: LD43
Replies: 20
Views: 1840

Re: LD43

For this LD, I would like to use Discord instead of Gitter. Much of us the Spring community is on Discord already, and there are no strong reasons to stick to Gitter. Join the SpringCabal Discord server and reduce the amount of browser tabs by one. Also, we are currently in the process of theme voti...
by gajop
26 Nov 2018, 12:24
Forum: Ludum Dare
Topic: LD43
Replies: 20
Views: 1840

Re: LD43

Thanks everyone for signing up. Pretty decent turn up, our team looks something like this*: - Silentwings (code?, available for a day) - Picasso (art, available for a day) - GoogleFrog (code) - hokomoko (sounds and some help with code) - J (friend of mine, art) - gajop (code) A reminder to everyone ...

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