Search found 6 matches
- 09 Jan 2008, 10:44
- Forum: Game Development
- Topic: Gods and Generals
- Replies: 34
- Views: 4620
Re: Gods and Generals
Making some progress with models and whatnot. Uni started though, so we'll probably need some help. Anyways, won't all this bickering lead to ways to improve the spring engine? I mean, if more mods try to do things that are pushing the engines boundaries, maybe the engine will evolve. Either way tho...
- 02 Jan 2008, 03:16
- Forum: Game Development
- Topic: Gods and Generals
- Replies: 34
- Views: 4620
Re: Gods and Generals
It will be pretty much the best mod ever. Who doesn't want to send a bunch of troops to battle with inaccurate old guns?
- 01 Jan 2008, 05:26
- Forum: Game Development
- Topic: Gods and Generals
- Replies: 34
- Views: 4620
Re: Gods and Generals
We got people. They are making models. They are model makers. We don't have dudes. Dudes make scripts. We don't have cheetahs. Cheetahs make lua's. :.o)
- 31 Dec 2007, 23:13
- Forum: Game Development
- Topic: Gods and Generals
- Replies: 34
- Views: 4620
Gods and Generals
Hey, my friend and I are working on an American Civil War based mod. That is, using pretty much the same technology of that time period. Doesn't necessarily mean its during the AMCW, but you get the point. Working title, might just call it Spring 1864 to keep it ambiguous. Uh............. We're look...
- 14 Aug 2005, 22:40
- Forum: Game Development
- Topic: battle tech junk
- Replies: 37
- Views: 8296
- 14 Aug 2005, 22:14
- Forum: Game Development
- Topic: battle tech junk
- Replies: 37
- Views: 8296