Search found 20 matches
- 25 Feb 2010, 22:14
- Forum: Lua Scripts
- Topic: Multy player script needed!!
- Replies: 23
- Views: 4069
Re: Multy player script needed!!
Still waiting for some help here.
- 16 Feb 2010, 05:00
- Forum: Lua Scripts
- Topic: Multy player script needed!!
- Replies: 23
- Views: 4069
Re: Multy player script needed!!
lol its all good man lmao
- 16 Feb 2010, 04:50
- Forum: Lua Scripts
- Topic: Multy player script needed!!
- Replies: 23
- Views: 4069
Re: Multy player script needed!!
ON A MAC DUMMY
- 16 Feb 2010, 04:43
- Forum: Lua Scripts
- Topic: Multy player script needed!!
- Replies: 23
- Views: 4069
Re: Multy player script needed!!
how do i do that?
- 15 Feb 2010, 04:55
- Forum: Lua Scripts
- Topic: Multy player script needed!!
- Replies: 23
- Views: 4069
Re: Multy player script needed!!
ok were do i put those? haha
- 10 Jan 2010, 19:57
- Forum: Engine
- Topic: Spring documentation
- Replies: 18
- Views: 2927
Re: Spring documentation
Exelent QUESTION!!
- 09 Jan 2010, 00:38
- Forum: Engine
- Topic: Spring documentation
- Replies: 18
- Views: 2927
Re: Spring documentation
Hi so my freind and I downloaded a working binary of the mac osx spring game. We got the mods and maps. Now we I started a game and he would join. Simple right WRONG!! The game says unnamed player atempted to join but was rejected becouse it he wasn'int in the script. We really need some help on thi...
- 09 Jan 2010, 00:27
- Forum: Lua Scripts
- Topic: Multy player script needed!!
- Replies: 23
- Views: 4069
Re: Multy player script needed!!
Ohh and were using direct ip
- 09 Jan 2010, 00:22
- Forum: Lua Scripts
- Topic: Multy player script needed!!
- Replies: 23
- Views: 4069
Re: Multy player script needed!!
And i cant get into a game on spring lobby cause my vertion is out of date
- 09 Jan 2010, 00:19
- Forum: Lua Scripts
- Topic: Multy player script needed!!
- Replies: 23
- Views: 4069
Re: Multy player script needed!!
I just need a script that has his name in it or something so that he can join. It says he sees the game and can join buy my script, commanders, or any other like the empty script wont let him cause his name isn't in it.
- 09 Jan 2010, 00:03
- Forum: Lua Scripts
- Topic: Multy player script needed!!
- Replies: 23
- Views: 4069
Multy player script needed!!
Hi so my freind and I downloaded a working binary of the mac osx spring game. We got the mods and maps. Now we I started a game and he would join. Simple right WRONG!! The game says unnamed player atempted to join but was rejected becouse it he wasn'int in the script. We really need some help on thi...
- 07 Sep 2009, 00:10
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27313
Re: Mac OS X General Release for 0.80
ok so. remember the 2.4 ghz laptop i offered up earlier. well i have sent it into apple so many times becouse of issues. i have had every part in 2 year replaced at least 3 times, all under apple care so it was free :). But now there gona send me one of the new 17" laptops meaning the 2.8 ghz w...
- 29 Aug 2009, 18:18
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27313
Re: Mac OS X General Release for 0.80
hey if you guys are looking for a 17" macbook pro. iv got one that we can test spring on. its a 2.4 ghz with 4 gbs of ram.
- 15 Jun 2009, 22:56
- Forum: Mac OS X
- Topic: using scons to install spring. but failing.. miserably
- Replies: 10
- Views: 3594
- 15 Jun 2009, 22:10
- Forum: Mac OS X
- Topic: using scons to install spring. but failing.. miserably
- Replies: 10
- Views: 3594
Re: using scons to install spring. but failing.. miserably
its been 2 days guys can i please get some help here? im lost and dont know how to get any further than i already am. i downloaded all the dependences. i used cmake,scons and xcode and none of them are working.
- 14 Jun 2009, 23:41
- Forum: Mac OS X
- Topic: using scons to install spring. but failing.. miserably
- Replies: 10
- Views: 3594
Re: using scons to install spring. but failing.. miserably
o and this In file included from /Users/redwyaster5/Desktop/spring_0.79.1/rts/System/TdfParser.cpp:13: /opt/local/include/boost/spirit/utility/confix.hpp:18:4: warning: #warning "This header is deprecated. Please use: boost/spirit/include/classic_confix.hpp" In file included from /Users/re...
- 14 Jun 2009, 23:40
- Forum: Mac OS X
- Topic: using scons to install spring. but failing.. miserably
- Replies: 10
- Views: 3594
Re: using scons to install spring. but failing.. miserably
/Users/redwyaster5/Desktop/spring_0.79.1/rts/System/Util.cpp: In function ÔÇÿvoid proc::ExecCPUID(unsigned int*, unsigned int*, unsigned int*, unsigned int*)ÔÇÖ: /Users/redwyaster5/Desktop/spring_0.79.1/rts/System/Util.cpp:13: error: can't find a register in class ÔÇÿBREGÔÇÖ while reloading ÔÇÿasmÔÇ...
- 14 Jun 2009, 23:01
- Forum: Mac OS X
- Topic: using scons to install spring. but failing.. miserably
- Replies: 10
- Views: 3594
Re: using scons to install spring. but failing.. miserably
i was using cmake but i dont know what to do next after its been complied after usuing make it gives me a bunch of errors. this is with cmake Updating bitmaps.sdz Updating springcontent.sdz Updating maphelper.sdz Updating cursors.sdz [ 0%] Built target gamedata [ 0%] Building CXX object rts/lib/stre...
- 14 Jun 2009, 07:59
- Forum: Mac OS X
- Topic: using scons to install spring. but failing.. miserably
- Replies: 10
- Views: 3594
Re: using scons to install spring. but failing.. miserably
very sorry. no i am running it through terminal on mac osx. on my macbook pro 2.4 ghz Intel Core 2 Duo with 4gb of 800 mgz ram and a GeForce 8600M GT with 256 mb of ram
- 14 Jun 2009, 03:53
- Forum: Mac OS X
- Topic: using scons to install spring. but failing.. miserably
- Replies: 10
- Views: 3594
using scons to install spring. but failing.. miserably
Detected platform : darwin WARNING: support is incomplete NOTE: xcode files are available in /trunk/rts/build/xcode Checking gcc version... 4.0.1 Toolchain options: CC=gcc CXX=g++ AR=ar RANLIB=ranlib Configuring for i686 profiling NOT enabled, debugging NOT enabled, level 2 optimizing enabled Precom...