Search found 7 matches
- 08 Jan 2014, 23:49
- Forum: AI
- Topic: New AI; New Developer
- Replies: 9
- Views: 2190
Re: New AI; New Developer
I'd recommend using 'dev' rather than '0.1', as for the API itself, both C++ apis are wrapped around a C API, so long as the directory structure is setup right, the library is named correctly ( they all have the same name, so look at another AI for the right filename ), and AIInfo.lua is matching, ...
- 08 Jan 2014, 00:10
- Forum: AI
- Topic: New AI; New Developer
- Replies: 9
- Views: 2190
Re: New AI; New Developer
I assume you mean it doesn't show up in the lobby? If so then we will need to see the ai lua files that the engine reads e.g. https://github.com/Tarendai/Shard/blob/master/data/AIInfo.lua If any of those values do not match the directory structure then this will be the result: https://encrypted-tbn...
- 07 Jan 2014, 16:44
- Forum: AI
- Topic: New AI; New Developer
- Replies: 9
- Views: 2190
Re: New AI; New Developer
That doesn't give me the access to the configuration for the units.... This is unclear. What do you mean by "configuration for the units"? Lua gadgets (and LuaAI's implemented as gadgets) have full access to unit definition data; in general they have fuller access to game world informatio...
- 07 Jan 2014, 16:00
- Forum: AI
- Topic: New AI; New Developer
- Replies: 9
- Views: 2190
Re: New AI; New Developer
I would suggest to choose some game first and if you plan to do new AI, do it in Lua just for this game (or ok, stay in C++ if you really want, but specialize your AI for only one game ). From game developer view and from player view, game-embeded, game-themed AIs are better prepared for its task a...
- 07 Jan 2014, 11:56
- Forum: AI
- Topic: New AI; New Developer
- Replies: 9
- Views: 2190
Re: New AI; New Developer
I'm not a 'new developer' I've developed C/C++ code for 25 years. I've come to like CMake.
It would be nice to know conceptually what an AI was supposed to do; or how it sees the game...
It would be nice to know conceptually what an AI was supposed to do; or how it sees the game...
- 07 Jan 2014, 11:52
- Forum: AI
- Topic: New AI; New Developer
- Replies: 9
- Views: 2190
New AI; New Developer
How do I add this AI that I built? I hoped it would be enough to make a directory and copy it in with modified lua settings, but no. Basically I have a copy of shard AI; was thinking this was going to be a much more dynamic process; but it looks like a lot of replicated code (like the entire lua lib...
- 24 Jul 2012, 05:32
- Forum: General Discussion
- Topic: Touch Support
- Replies: 1
- Views: 673
Touch Support
Someone was working on a touch Interface for Spring. Although it was actually touch and pen, it looked really promising; has any of that been added to spring? could any of that be added soon? I got an acer iconia dual touch screen laptop; then found that there are like no games with touch support. O...