Search found 21 matches
- 08 Feb 2010, 10:12
- Forum: Mac OS X
- Topic: Mac OS X Snow Leopard test release
- Replies: 53
- Views: 16275
Re: Mac OS X Snow Leopard test release
So basically the Mac port is waiting for wxWidgets and SDL to switch to Cocoa and add 64 bit support? I compiled an SVN release of wx to get Cocoa, but I did not try SDL yet. How comes the standard Spring does compile one Mac and your branch does not? Is standard Spring not relying on SDL? I'm sorr...
- 06 Feb 2010, 18:36
- Forum: Mac OS X
- Topic: Mac OS X Snow Leopard test release
- Replies: 53
- Views: 16275
Re: Mac OS X Snow Leopard test release
Thanks for trying my branch. It seems that SDLMain.m uses an internal class of AppKit which only exists on 32bit. Can you compile it for 32bit or replace SDLMain.m with the latest one? To compile it for 32bit run cmake with these options. -DCMAKE_CXX_FLAGS=-m32 -DCMAKE_C_FLAGS=-m32 The latest SDLMai...
- 05 Feb 2010, 11:41
- Forum: Mac OS X
- Topic: Mac OS X Snow Leopard test release
- Replies: 53
- Views: 16275
Re: Mac OS X Snow Leopard test release
The AIs are there, but yes, don't seem to be working for any mod I tried. Thinking about it now I have a suspicion why, but I'll have to look at it tonight in detail or something. I think this is because AI's library files have a bad extension. For example, ".spring/AI/Interfaes/C/0.1/libAIInt...
- 04 Feb 2010, 09:14
- Forum: Mac OS X
- Topic: Mac OS X Snow Leopard test release
- Replies: 53
- Views: 16275
Re: Mac OS X Snow Leopard test release
I'm sorry that I couldn't come here recently and made the curse worse. It was too tough for me to finish a mac port. I tested the binary for a few minutes on my iMac and it seemed to work properly. When I tried to compile spring on Mac, I made a few changes to place some data inside the application ...
- 14 Sep 2009, 07:33
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27228
Re: Mac OS X General Release for 0.80
I'm sorry, it's my really stupid mistake...
The path to the UnitSync library that I wrote here was wrong. It have to be the following.
(path to Spring.app)/Spring.app/Contents/Resources/libunitsync.dylib
I'll edit my previous posts.
The path to the UnitSync library that I wrote here was wrong. It have to be the following.
(path to Spring.app)/Spring.app/Contents/Resources/libunitsync.dylib
I'll edit my previous posts.
- 10 Sep 2009, 09:13
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27228
Re: Mac OS X General Release for 0.80
Well, I forgot to write in the last post that the springlobby doesn't support torrent system and sounds. I haven't compiled springlobby with those actually. And springsetting in not included in the zip at this time, so you have to edit $HOME/.springrc manually to edit spring's settings. If you have ...
- 08 Sep 2009, 16:13
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27228
Re: Mac OS X General Release for 0.80
I do not know how many uncommitted there are for the macfix-branch, but i tried to compile it and got the following error: Sorry, I haven't seen the error on my Mac when I compiles spring on Mac. So, I have no idea about it. Well, I think I found the cause of the springlobby crash that happened whe...
- 03 Sep 2009, 16:35
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27228
Re: Mac OS X General Release for 0.80
Can you commit the changes in float3.h:36 and floap3.cpp:24 that was posted earlier in this topic to master, Tobi? It seems they haven't commited yet. Well, could my branch be merged to master? Or will it screw up stuff in other platforms? If so, what can I do to fix it? If my branch were merged, I ...
- 01 Sep 2009, 16:32
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27228
Re: Mac OS X General Release for 0.80
I'm sorry, I don't have much time now. So, I'll join there later.
- 01 Sep 2009, 16:02
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27228
Re: Mac OS X General Release for 0.80
I have just pushed the fix for sound attenuation to my branch. I'll upload the bundle later. Spring can be compiled and runs fairly well on my Mac now, so I am trying to run springlobby on my Mac. It can be built fine expect for this: http://translations.springlobby.info/issues/show/390 and adding #...
- 31 Aug 2009, 11:19
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27228
Re: Mac OS X General Release for 0.80
Thanks for that, redwyaster5. But sorry, I found another problem that I think must be solved before making the bundle. Sound attenuation is much stronger on Mac than on Linux. I think this is because OpenAL on Mac will not permit sources' gain to be higher than 1.0 and when set, it is clamped to [0,...
- 29 Aug 2009, 15:07
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27228
Re: Mac OS X General Release for 0.80
how did you ever find that fix though? it seems really, um, difficult to debug. I just googled with the error message and found pages like this . And just tried it. I have updated the MacOSX wiki, please feel free to add to it. Keeping in mind I have to add in all the minor source code changes so t...
- 28 Aug 2009, 12:43
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27228
Re: Mac OS X General Release for 0.80
I am. As adso explained, spring gets focus as a command line app. I think the discussion applies only to programs that use wxWidgets, so it's possible to use nonbundled spring via bundled springlobby. Sorry, I was wrong. The discussion basically applies to spring and my macfix branch will make spri...
- 28 Aug 2009, 06:10
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27228
Re: Mac OS X General Release for 0.80
IF anyone of you is Soichiro Yokoyama: If MACOSX_BUNDLE necessary? From what I got from the discussion, its not possible for nonbundled apps to get focus, so is there a reason to build a non-bundle for spring? I am. As adso explained, spring gets focus as a command line app. I think the discussion ...
- 26 Aug 2009, 20:56
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27228
Re: Mac OS X General Release for 0.80
I have a similar problem. I tried to make a bundle and that worked when it was launched directly. But, when launched from a springlobby, only an error dialog appeared and said. Fatal Error boost::bad_any_cast: failed conversion using boost::any_cast After some examine, it turned out that it crashes ...
- 25 Aug 2009, 20:12
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27228
Re: Mac OS X General Release for 0.80
Rebasing was exactly what I wanted to do. I'm working on it. Thanks. still would like to solve the mystery of spring not working once compiled? can i assume it's not finding all the libraries it requires after being built? Yes, at least libboost_regex-xgcc40-mt-1_39.dylib was not found. Well, dynami...
- 23 Aug 2009, 18:59
- Forum: Mac OS X
- Topic: Mac OS X General Release for 0.80
- Replies: 100
- Views: 27228
Re: Mac OS X General Release for 0.80
Now with the Spring 0.80 released, I'm thinking about building it for Mac, too. I had been trying to build a mac binary months before (cf. the last few pages of http://springrts.com/phpbb/viewtopic.php?f=12&t=8819 ). Here's my git branch I made then: http://github.com/yokosou/spring/tree/master ...
- 04 Jun 2009, 16:55
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 183867
Re: Mac Binary Release
revcompgeek, I made my fork on github and pushed a few changes to it. Please see it instead of the outdated patch. here is my fork: http://github.com/yokosou/spring/tree/master I could make a binary of springlobby with a few change to the source code. I could play spring with one of my friends using...
- 21 May 2009, 12:21
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 183867
Re: Mac Binary Release
I'm sorry I could not reply for a long. I'm still learning how to use git. jackoverfull, thank you for testing. On my iMac with Leopard, ctrl-numbers were used by spaces and japanese input method by default. After removing these settings, ctrl-numbers worked fine. el_matarife, multiplayer with sprin...
- 10 May 2009, 13:40
- Forum: Mac OS X
- Topic: Mac Binary Release
- Replies: 569
- Views: 183867
Re: Mac Binary Release
hi imbaczek, thanks for the reply.
I will read those pages and try to use git if possible.
I will read those pages and try to use git if possible.