Search found 5 matches
- 28 Jul 2007, 05:25
- Forum: Map Creation
- Topic: spring feature placer v1
- Replies: 2
- Views: 739
spring feature placer v1
here is a utility for randomly placing features on maps, which is useful for very large maps where you don't want to do it manually. I'm not sure if this exe will work on others' comps. if all goes well here i'll upload it to unknown-files. http://andrewace3158.tauniverse.com/sfp%20v1.zip plz let me...
- 19 Jul 2007, 14:42
- Forum: Feature Requests
- Topic: minor things
- Replies: 5
- Views: 1333
minor things
- spring sometimes crashes or refuses to reopen after minimizing, only in 75b1. - pressing ctrl-c should override tracking units with T. - units dont automatically stop firing at a current target when set to hold fire - game speeds higher than 3 would be nice, for testing in single player. - could u...
- 06 Aug 2005, 06:12
- Forum: Engine
- Topic: map features
- Replies: 4
- Views: 1085
- 05 Aug 2005, 09:21
- Forum: Engine
- Topic: map features
- Replies: 4
- Views: 1085
- 04 Aug 2005, 05:56
- Forum: Engine
- Topic: map features
- Replies: 4
- Views: 1085
map features
Hello
zwzsg suggested that I make a version of my feature placer program for Spring. I had a look at some of the code, but I really cant read C that well.
Can someone explain the map format for me? Mainly, how do I find and edit the features within a map file?
zwzsg suggested that I make a version of my feature placer program for Spring. I had a look at some of the code, but I really cant read C that well.
Can someone explain the map format for me? Mainly, how do I find and edit the features within a map file?