I am making this for an FPS, I will later give it with GNU license, this are images of my wip on imageshack
http://img381.imageshack.us/gal.php?g=escritorio.jpg
Search found 9 matches
- 12 May 2009, 00:10
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1725452
- 05 May 2009, 00:12
- Forum: Help & Bugs
- Topic: ┬┐preformance issues?
- Replies: 10
- Views: 1045
Re: ┬┐preformance issues?
in NOTA, I play games with 3vs3, each guy had 300 units. it was REALLY laggy.
in BA with 12 players you can have 1000 units on the map really quickly
in BA with 12 players you can have 1000 units on the map really quickly
- 05 May 2009, 00:07
- Forum: Help & Bugs
- Topic: ┬┐preformance issues?
- Replies: 10
- Views: 1045
Re: ┬┐preformance issues?
all the posted stuff was done.
not much ressults.
-----
no AA.
whatter bump maped (screencopy, shore waves.)
no shadows
no clouds.
render dettail: all on min/low.
not much ressults.
-----
no AA.
whatter bump maped (screencopy, shore waves.)
no shadows
no clouds.
render dettail: all on min/low.
- 04 May 2009, 04:07
- Forum: Help & Bugs
- Topic: ┬┐preformance issues?
- Replies: 10
- Views: 1045
Re: ┬┐preformance issues?
whatter bump mapped, 0 antrostopy, screen copy, reflection 128
- 04 May 2009, 02:49
- Forum: Help & Bugs
- Topic: ┬┐preformance issues?
- Replies: 10
- Views: 1045
┬┐preformance issues?
hi guys, nice engine there. I cant run spring on max settings with too many units arround. I wanted to know if this is due to preformance issues or its just that my card is not that powerfull. over the 700 units moving, the game lags over 1000 lags badly. I have a 9500 GT XFX 512mb DDR3, AMD 4800 x2...
- 24 Apr 2009, 21:08
- Forum: Game Development
- Topic: some things I would like to know about spring
- Replies: 18
- Views: 3461
Re: some things I would like to know about spring
Spring models are either stolen from TA or made by hobbyist. Making a model as complex as those in recent FPS takes lots of time and skills! For FPS mods, people may just reskin one or two models, for a Spring mods, you'd have to make not only the texture but also the model and animation, and for t...
- 24 Apr 2009, 04:46
- Forum: Game Development
- Topic: some things I would like to know about spring
- Replies: 18
- Views: 3461
Re: some things I would like to know about spring
thanks again. 

- 24 Apr 2009, 04:06
- Forum: Game Development
- Topic: some things I would like to know about spring
- Replies: 18
- Views: 3461
Re: some things I would like to know about spring
thanks for answering, I understand that spring engine is cappable of much more than the models and polis number shown in mods, I just was not sure up to what level. I have hundreds and hundreds of Units in the gameworld at once. That imposed some fairly important limitations on how much stuff can be...
- 24 Apr 2009, 03:46
- Forum: Game Development
- Topic: some things I would like to know about spring
- Replies: 18
- Views: 3461
some things I would like to know about spring
hi guys, I am farly new to spring, and I find the FAQs and wikis a bit confusing. I would like to know some things. 1) the animations are done by coding?, all of them?, cant I animate at 3DMAX or similar? I read about a "servo" program for animation, but I cant find it. 2) how big can maps...