Search found 4 matches
- 07 Oct 2005, 04:21
- Forum: General Discussion
- Topic: ray tracing and bump mapping
- Replies: 55
- Views: 10041
Having written both a standard polygon renderer and a failed raytracer both from scratch. I can say quite certaintly that raytracers are not going to happen anytime soon. In my inefficient system I could at least get a reasonable FPS with a couple thousand polygons on the screen. With a raytracer it...
- 11 Jun 2005, 07:07
- Forum: General Discussion
- Topic: animalia
- Replies: 36
- Views: 7564
Zoombie I hate to tell you this, but thats already been made. Its called SimEarth. Its a little dated, but thats basically what you do. Nurture the world (earth, mars, the moon, etc.) till it develops super advanced life. It is however extremelly dated. As for life forms in the Spring Engine, I thin...
- 07 May 2005, 01:41
- Forum: News
- Topic: Spring development now on SourceForge.net
- Replies: 5
- Views: 3990
- 02 May 2005, 03:38
- Forum: Off Topic Discussion
- Topic: any 4X games in the works?
- Replies: 11
- Views: 3930
Its not widely known, but Stars! was definitly the best 4x game ever created. Its i guess a tad dated now, but it still has the most depth and depth of the right kind. It gave you the feeling that you were in control and that you could get as detailed as you needed to do get exactly what you wanted ...