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by Jools
26 May 2020, 12:46
Forum: SPADS AutoHost
Topic: arm and core balance
Replies: 0
Views: 13

arm and core balance

We would need to have a build of spads autohost for the arm, armhf and arm64 processors as well, and not just x86. This platform has increased in popularity and is a viable alternative nowadays.
by Jools
26 May 2020, 12:42
Forum: Lobby Clients & Server
Topic: Upcoming lobby server updates
Replies: 44
Views: 13722

Re: Upcoming lobby server updates

103 breaks compatibility with bos scripts and fixing it would require us to manually compile 750 scripts Since both BA & TechA rely on bos scripts, and have certainly not manually compiled each individual script, I don't believe this. If there is a degree of truth inside it somewhere, please explai...
by Jools
26 May 2020, 12:38
Forum: Lobby Clients & Server
Topic: Upcoming lobby server updates
Replies: 44
Views: 13722

Re: Upcoming lobby server updates

I'm afraid the real point here is that its not just about you or players of game xyz, who might well (at least, in the short term, before hardware progression catches up with you) subsist on with zero work / changes. The point is that engine devs usually provide the hardest work and ask for nothing...
by Jools
15 Feb 2020, 10:46
Forum: Infrastructure Development
Topic: Migration of autohosts (BlackHoleHosts, elderbery, semprini, durian and lagonberry)
Replies: 1
Views: 1792

Re: Migration of autohosts (BlackHoleHosts, elderbery, semprini, durian and lagonberry)

Heu, Finally managed to login to the forum, there was some issue with the captcha: I thought I had the wrong password but I was just all the time making the wrong captcha. The autohosts werent unmaintained, they just need very little intervention/can be maintained from the lobby server. I suspect th...
by Jools
30 Dec 2019, 20:20
Forum: XTA
Topic: anyone still playing XTA?
Replies: 4
Views: 2045

Re: anyone still playing XTA?

Nodaways we mainly play it four times a year at these LAN tournaments. Next one is in February I believe. The problem is that the official server stopped supporting older versions of spring and nobody wants to update XTA to newer engine version, because of unnecessary changes in the engine that actu...
by Jools
07 Sep 2019, 18:12
Forum: Engine
Topic: Remove some native AIs from spring?
Replies: 19
Views: 5019

Re: Remove some native AIs from spring?

currently afaik only CircuitAI is maintained, the others are basicly unmaintained for years. For simplifying maintenance and reducing compile time i suggest to remove AAI, E323AI and RAI because i remember them to have bad code or are more weak. If we always simplify maintenance then we also need f...
by Jools
01 Sep 2019, 00:56
Forum: SPADS AutoHost
Topic: Spads crash when a certain player joins battle room
Replies: 1
Views: 2294

Spads crash when a certain player joins battle room

I think our xta autohost crashes when a certain player joins the battle room. In this case it's elderberry[Autohost]. The only thing I get in spads.log is this line before the crash: 20190831195625 - ERROR - [SPADS] <NoSmurfVoting> Minimum confidence is 90 NoSmurfVoting is a spads plugin that preven...
by Jools
25 Jun 2019, 10:21
Forum: Help & Bugs
Topic: A Handful of Questions
Replies: 7
Views: 2092

Re: A Handful of Questions

Maybe some of these would need their own thread (which may exist already). Why does it seem so hard to have any successful discussion on this forum? (Please: Use max of 5 words, and don't disagree with others. I want people to feel safe to say whatever***. And I want radical out-there opinions. Jus...
by Jools
07 Jun 2019, 12:43
Forum: SpringLobby Client
Topic: SpringLobby battlelist improvements
Replies: 51
Views: 10035

Re: SpringLobby battlelist improvements

PicassoCT wrote:
05 Jun 2019, 19:31
A sword communicates Battle, since the dawn of time.
That can't be true. Swords weren't invented until iron working was discovered.
by Jools
04 Jun 2019, 19:25
Forum: SpringLobby Client
Topic: SpringLobby battlelist improvements
Replies: 51
Views: 10035

Re: SpringLobby battlelist improvements

But you still need some width for the content in the column, which has words. So why not words in the heading. Also, the sword symbol is bad. Use a gun then.
by Jools
30 May 2019, 12:18
Forum: SpringLobby Client
Topic: SpringLobby battlelist improvements
Replies: 51
Views: 10035

Re: SpringLobby battlelist improvements

I don't like the sword image to signify battle. This is not a medieval jousting game, but instead robots are fighting each other. Remove the symbol and use words instead.
by Jools
30 May 2019, 12:18
Forum: SpringLobby Client
Topic: SpringLobby battlelist improvements
Replies: 51
Views: 10035

Re: SpringLobby battlelist improvements

I don't like the sword image to signify battle. This is not a medieval jousting game, but instead robots are fighting each other. Remove the symbol and use words instead.
by Jools
03 May 2019, 17:40
Forum: Off Topic Discussion
Topic: PiHole + Cloudflared is awesome :-)
Replies: 9
Views: 3421

Re: PiHole + Cloudflared is awesome :-)

I wish there were something to also prevent all updates. Those are the most annoying things today on the net:
i) ads
ii) software updates
by Jools
03 May 2019, 17:37
Forum: Off Topic Discussion
Topic: PiHole + Cloudflared is awesome :-)
Replies: 9
Views: 3421

Re: PiHole + Cloudflared is awesome :-)

Yeah I use a pihole all the time. I have it on my raspberry pi and I point all devices to use it as dns server (unfortunately my router cannot be set up with external dns server).

It works great. Cuts off all youtube ads that nowadays also interrupt songs.
by Jools
25 Apr 2019, 18:31
Forum: General Discussion
Topic: RIP BA
Replies: 64
Views: 14940

Re: RIP BA

Forboding Angel wrote:
21 Apr 2019, 01:46
Positively *flabbergasted*!
It warms the heart of an old man to return to this social outlet and have exposure to that word. I forgot it existed.
by Jools
22 Apr 2019, 10:55
Forum: Game Development
Topic: Disabling sensor calculations
Replies: 5
Views: 2215

Re: Disabling sensor calculations

No. Knorke actually tried this with his darkroom map. There is still something in the engine that targets enemy units. Not sure what.
by Jools
21 Apr 2019, 18:14
Forum: Off Topic Discussion
Topic: 8 players to 16 players limit (and back)
Replies: 17
Views: 4700

Re: 8 players to 16 players limit (and back)

What's the problem? Autohosts can restrict games to a certain number of players.
by Jools
14 Apr 2019, 19:02
Forum: SPADS AutoHost
Topic: SPADS AutoHost
Replies: 51
Views: 70707

Re: SPADS AutoHost

Do we need out our certificates? I know that Let's Encrypt provides that...
by Jools
10 Apr 2019, 17:15
Forum: Community Blog
Topic: [misc] enforcment of spring >= 104.0 for autohosts with botflag
Replies: 82
Views: 20280

Re: [misc] enforcment of spring >= 104.0 for autohosts with botflag

Many gamedevs feel that there is no two-way communication between engine devs and gamedevs. Don't just make breaking changes to the engine and expect that everything will be patched downstream: first ask what will be okay and anchor the breaking changes before you apply them. Today the two groups ar...

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