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by Mortuis
18 Dec 2008, 17:14
Forum: AI
Topic: Global AI Interface
Replies: 213
Views: 57106

Re: Global AI Interface

I think that probablistic tactic decision would be very interesting. An AI which is "perfect" should not be predictable. So rather than having a perfectly calculated AI that will be predictable over time with the game, a random process could really make an AI opponent harder to beat.

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