
Search found 13 matches
- 06 Jan 2009, 17:34
- Forum: AI
- Topic: Is it possible to have AI take over Dropped players in multi
- Replies: 14
- Views: 2500
Re: Is it possible to have AI take over Dropped players in multi
lol in some cases I would have to disagree its handy having the ai spam while you donate a bit of e and metal its way especially with RAI making use of units you give it,so many times played games where players have no clue ie build 3 factories and have no metal extractors at the start 

- 20 Nov 2008, 00:43
- Forum: Game Development
- Topic: TA Spring Sound bug ever since the first version came out
- Replies: 14
- Views: 1414
Re: TA Spring Sound bug ever since the first version came out
lol thanks for sharing 

- 19 Nov 2008, 18:32
- Forum: Game Development
- Topic: TA Spring Sound bug ever since the first version came out
- Replies: 14
- Views: 1414
Re: TA Spring Sound bug ever since the first version came out
yay I shall do just that thanks 

- 12 Nov 2008, 13:18
- Forum: Game Development
- Topic: TA Spring Sound bug ever since the first version came out
- Replies: 14
- Views: 1414
Re: TA Spring Sound bug ever since the first version came out
shame the metal convertors directly can not be disabled all together as its the one unit no one cares to hear, turning from on to off and vice versa, also has anyone heard a hisssing sound being played when units can not build or the path is obstructed lol, I feel so much can be cleaned up before mo...
- 09 Nov 2008, 15:23
- Forum: Game Development
- Topic: TA Spring Sound bug ever since the first version came out
- Replies: 14
- Views: 1414
Re: TA Spring Sound bug ever since the first version came out
thank you I will give that a try 

- 09 Nov 2008, 01:18
- Forum: Game Development
- Topic: TA Spring Sound bug ever since the first version came out
- Replies: 14
- Views: 1414
TA Spring Sound bug ever since the first version came out
Has anyone got a fix for the Metal convertors ie when they shut down and start the noise is Deaffffening I mean it is sooooo loud u have to turn the speakers almost off lol, all other sounds are fine level wise give me the god damn sound file and i will edit it lol. does anyone know how I can extrac...
- 31 Oct 2008, 23:10
- Forum: AI
- Topic: Is it possible to have AI take over Dropped players in multi
- Replies: 14
- Views: 2500
Re: Is it possible to have AI take over Dropped players in multi
Awesome nice easy fix thanks again man 

- 30 Oct 2008, 00:06
- Forum: AI
- Topic: Is it possible to have AI take over Dropped players in multi
- Replies: 14
- Views: 2500
Re: Is it possible to have AI take over Dropped players in multi
damn I think your right is there any way around this ? older versions of ba and your ai never had this issue before.
- 29 Oct 2008, 16:00
- Forum: AI
- Topic: Is it possible to have AI take over Dropped players in multi
- Replies: 14
- Views: 2500
Re: Is it possible to have AI take over Dropped players in multi
Reth there's an issue with your ai it self d's when the commanders are dead ive set to kill everything yet me and ai vs 2 ai after they loose both commanders booom it self d's , would be happy if you could fix this thanks.
- 25 Oct 2008, 03:42
- Forum: AI
- Topic: Is it possible to have AI take over Dropped players in multi
- Replies: 14
- Views: 2500
- 25 Oct 2008, 02:34
- Forum: AI
- Topic: Is it possible to have AI take over Dropped players in multi
- Replies: 14
- Views: 2500
Re: Is it possible to have AI take over Dropped players in multi
awesome progress and yes RAI is great at taking over units normally and constructing, I can not seem to find a working RAI ai as the latest release has made it out of date do u have something more recent and im well impressed with feed back thanks would rock this working to a T 8) respect just a the...
- 24 Oct 2008, 14:27
- Forum: Lua Scripts
- Topic: New Resource Bar Plus widget
- Replies: 32
- Views: 3758
Re: New Resource Bar Plus widget
guys fix the issue where the graphic over laps the chat messages in 1024 x 768 , thats my only annoyance otherwise I would have it on perminantly
P.S in guy moanin about mini map just lower the map if you have common sense
I did
P.S in guy moanin about mini map just lower the map if you have common sense

- 24 Oct 2008, 14:19
- Forum: AI
- Topic: Is it possible to have AI take over Dropped players in multi
- Replies: 14
- Views: 2500
Is it possible to have AI take over Dropped players in multi
Would it not be great not having to control 3 base's because 2 ally's dropped in battle, I have a feeling its possible todo this but just need to know if some one is working on something like this, games like sins of solar does this and has turned the tide of the whole game because the ai was sneaki...