Search found 5 matches
- 29 Oct 2008, 20:41
- Forum: AI
- Topic: KAIK 0.13 Unofficial (Spring 0.80.5*)
- Replies: 322
- Views: 78185
Re: KAIK 0.13 Unofficial (Spring 0.77b5)
I'm having this exact same problem, for what it's worth. I can reproduce it easily: O/S: Gentoo Linux 32bit. Spring version 0.77_p5-r1 (r1 denotes ebuild version) Maps: Cooper Hill & Aberdeen I'll put together a basic base, send a scout unit over to the enemy's base, and the com is doing nothing...
Re: KAIK
I'm noticing it, too... usually, the AI bot will build a few metal mines, a couple wind power generators, then a bot factory (I'm pulling a blank on their proper names). Then the AI commander just sits there.
- 24 Oct 2008, 13:20
- Forum: Linux
- Topic: Springlobby Compilation Fails on Gentoo: Missing/Lost aui.h?
- Replies: 2
- Views: 705
Re: Springlobby Compilation Fails on Gentoo: Missing/Lost aui.h?
Thanks for the help! That solved the problem, easy as pie.
The wxwidgets profile was set to a 2.6 release. Changing it to a 2.8 release allowed Springlobby to compile.
The wxwidgets profile was set to a 2.6 release. Changing it to a 2.8 release allowed Springlobby to compile.
- 24 Oct 2008, 02:24
- Forum: Linux
- Topic: Springlobby Compilation Fails on Gentoo: Missing/Lost aui.h?
- Replies: 2
- Views: 705
Springlobby Compilation Fails on Gentoo: Missing/Lost aui.h?
Springlobby version 0.0.1.0729 works fine. Version 0.0.1.10363 fails to compile... along with all the versions inbetween, if I remember correctly from my attempts to mask the versions that won't compile. mv -f .deps/maintorrenttab.Tpo .deps/maintorrenttab.Po i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I....