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by lycenhol
03 Dec 2011, 17:22
Forum: Help & Bugs
Topic: Need assistance to confirm bug #2784
Replies: 11
Views: 1334

Re: Need assistance to confirm bug #2784

Same problem on my Sony Vaio with Intel i7 and nVidia 425M (driver 259).
SO Windows 7
by lycenhol
03 Dec 2011, 16:41
Forum: Help & Bugs
Topic: Need assistance to confirm bug #2784
Replies: 11
Views: 1334

Re: Need assistance to confirm bug #2784

I don't see them. They compare if I create another type of unit Example: I make 2 Bulldog have a fight. When one of them dies, I don't seee the wreckage. If I create (example) a constructor, the wreckage appears. I have a Intel Q9300 with a GT 8800 nVidia (driver 260.99). Edit: SO = Windows XP Now I...
by lycenhol
19 Oct 2009, 13:42
Forum: News
Topic: New spring release: it a 0.80.5
Replies: 49
Views: 14839

Re: New spring release: it a 0.80.5

I noticed same strange effect: the commander and the KBots animations aren't fluid. The commander legs movements are jerky.
by lycenhol
13 Oct 2009, 14:31
Forum: Game Development
Topic: Weapon::Burst problem
Replies: 7
Views: 652

Re: Weapon::Burst problem

Yes, I have no barrel or mobile part, only the holes where the missiles appear (the unit is a tank with 3 pitbull type missile). A little problem: the solution is perfect, now I've noticed that the smoke trails appear only when the missile hit the target (ground in the test, or an enemy unit). Is it...
by lycenhol
12 Oct 2009, 15:14
Forum: Game Development
Topic: Weapon::Burst problem
Replies: 7
Views: 652

Re: Weapon::Burst problem

Yes, I did it.
Thank you :-)
by lycenhol
12 Oct 2009, 14:04
Forum: Game Development
Topic: Weapon::Burst problem
Replies: 7
Views: 652

Re: Weapon::Burst problem

Wow, I suspected something so.

Can I eliminate FireWeapon1 from the cob and subsitute it with Shot1?

Thank you
by lycenhol
12 Oct 2009, 11:42
Forum: Game Development
Topic: Weapon::Burst problem
Replies: 7
Views: 652

Weapon::Burst problem

Hi great Spring developers and players. Excuse my english I have a little problem with the Weapon::Burst variable, for a unit. This unit has 3 points where the bullets have to exit. The idea is that the unit have to shot 1-2-3 in rapid sequence. The unit has Burst 3, and FirePrimary is written to al...
by lycenhol
03 Sep 2009, 09:18
Forum: Game Development
Topic: Unit Script (COB) in LUA
Replies: 2
Views: 316

Re: Unit Script (COB) in LUA

Thank you very much! :-)
by lycenhol
02 Sep 2009, 18:04
Forum: Game Development
Topic: Unit Script (COB) in LUA
Replies: 2
Views: 316

Unit Script (COB) in LUA

I read that the actual Spring version supports Unit Script in LUA.
Is there any specification about how to write them?
Is there any examples?

Thank you
by lycenhol
19 Jul 2009, 10:31
Forum: Game Releases
Topic: Excess Spring public beta 01
Replies: 16
Views: 2702

Re: Excess Spring public beta 01

Debug report:
  • Wrong Gun Recoil in:
    • Hammer
    • Hell Bender
    • Gargant
  • Arm Commander: unnamed
  • Elite: can pass over trees
by lycenhol
16 Jul 2009, 10:43
Forum: Game Releases
Topic: Excess Spring public beta 01
Replies: 16
Views: 2702

Re: Excess Spring public beta 01

The third race is well characterized.
Many animations are very carismatic.

Question: Are the Core and the Arm units taken from another mod, or are them new? Do they need to be retested?
by lycenhol
15 Jul 2009, 19:01
Forum: Game Releases
Topic: Excess Spring public beta 01
Replies: 16
Views: 2702

Re: Excess Spring public beta 01

Great models and effect! Very good job! Can I list some little errors? 1. God Hammer animations is wrong: the recoil is on the wrong gun 2. Protector is unable to go out from the facility when It is finished 3. Solar panel compenetrates them selves: You have to make it smaller or to increase costruc...
by lycenhol
15 May 2009, 12:07
Forum: Game Releases
Topic: [ Tech Wars ] Open Beta Release v1.09
Replies: 57
Views: 13537

Re: [ Tech Wars ] Open Beta Release v1.09

There are some nice new ideas in your mod.

But has RAI some problem?
by lycenhol
14 May 2009, 11:45
Forum: Game Releases
Topic: [ Tech Wars ] Open Beta Release v1.09
Replies: 57
Views: 13537

Re: [ Tech Wars ] Open Beta Release v1.09

I'm always happy to try a new mod (I tried everyone for Spring, Ultima Annihilation too).

Is there any mod description? Any screenshot?
by lycenhol
19 Jan 2009, 14:04
Forum: Engine
Topic: Mantis Login creation bug
Replies: 5
Views: 1606

Mantis Login creation bug

Hi I created an account in Mantis to post a bug (not heavy bug, but new). When I use the link in the confirmation mail, after I inserted the new password, I have this error message: APPLICATION ERROR #2800 Invalid form security token. Did you submit the form twice by accident? Please use the "Back" ...
by lycenhol
26 Sep 2008, 14:43
Forum: Engine
Topic: How to be a beta tester?
Replies: 2
Views: 468

Re: How to be a beta tester?

Thank you
by lycenhol
26 Sep 2008, 13:59
Forum: Engine
Topic: How to be a beta tester?
Replies: 2
Views: 468

How to be a beta tester?

Hi
I'm Lycenhol and I love Spring TA very much.
Can I become a beta tester of the new version?

I have a Intel Quad Core with a Geforce 8800 GT.

Tell me if I can help you.

Bye and thanks for you work!

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