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by Omega2
10 Jun 2008, 03:30
Forum: General Discussion
Topic: Sovereignty of Units, or when Dgunning allies is acceptable.
Replies: 204
Views: 29671

Re: Sovereignty of Units, or when Dgunning allies is acceptable.

I said it's the best way, not the only way. :P

I'm personally not annoyed by that kind of thing (I lose often and spectate a lot, so I'm always searching for new games), just stating some more functionality in that direction would be nice for everybody, even if not strictly necessary.
by Omega2
10 Jun 2008, 03:22
Forum: General Discussion
Topic: Sovereignty of Units, or when Dgunning allies is acceptable.
Replies: 204
Views: 29671

Re: Sovereignty of Units, or when Dgunning allies is acceptable.

That's what I was saying: it doesn't really work. If the guy explodes a friendly commander, then gets kicked out, the rest of the team will still be at a disadvantage. It's the price you pay for taking in random players for a quick game, you just have to accept it. Agreed. Being in a clan or playin...
by Omega2
10 Jun 2008, 03:10
Forum: General Discussion
Topic: Sovereignty of Units, or when Dgunning allies is acceptable.
Replies: 204
Views: 29671

Re: Sovereignty of Units, or when Dgunning allies is acceptable.

I think that people need to be more communicative in team games, as if they do not know what the allies they are accepting to play with intend to do they cannot really complain if they do something they dont like. I also think that people should be aware of what their team will be especting from th...
by Omega2
10 Jun 2008, 02:49
Forum: General Discussion
Topic: Sovereignty of Units, or when Dgunning allies is acceptable.
Replies: 204
Views: 29671

Re: Sovereignty of Units, or when Dgunning allies is acceptable.

Problem being that just by looking at "RandomPlayer09", no one can guess he's in fact someone who's willing to hijack friendly commanders, DGun allied buildings "for the greater good" and so on. What one player finds acceptable another friend might disagree with. And discovering ...

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